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Searched refs:fRectCoverage (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/instanced/
DInstanceProcessor.cpp697 , fRectCoverage(kFloat_GrSLType) in BackendCoverage()
735 GrGLSLVertToFrag fRectCoverage; member in gr_instanced::GLSLInstanceProcessor::BackendCoverage
765 varyingHandler->addVarying("rectCoverage", &fRectCoverage, kLow_GrSLPrecision); in onInit()
822 if (fColorTimesRectCoverage.vsOut() || fRectCoverage.vsOut()) { in setupOval()
928 SkASSERT(!fRectCoverage.vsOut()); in onEmitCode()
932 if (fRectCoverage.vsOut()) { in onEmitCode()
934 v->codeAppendf("%s = rectCoverage;", fRectCoverage.vsOut()); in onEmitCode()
1005 } else if (fRectCoverage.fsIn()) { in emitRect()
1006 f->codeAppendf("%s = %s;", outCoverage, fRectCoverage.fsIn()); in emitRect()