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Searched refs:fRotate (Results 1 – 5 of 5) sorted by relevance

/external/skia/gm/
Daddarc.cpp17 AddArcGM() : fRotate(0) {} in AddArcGM()
44 startAngle += fRotate * 360 * speed * sign; in onDraw()
56 fRotate = timer.scaled(1, 360); in onAnimate()
61 SkScalar fRotate; member in AddArcGM
123 StrokeCircleGM() : fRotate(0) {} in StrokeCircleGM()
146 canvas->rotate(fRotate * sign); in onDraw()
156 fRotate = timer.scaled(60, 360); in onAnimate()
161 SkScalar fRotate; member in StrokeCircleGM
173 FillCircleGM() : fRotate(0) {} in FillCircleGM()
200 canvas->rotate(fRotate * sign); in onDraw()
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/external/pdfium/fpdfsdk/pdfwindow/
DPWL_Utils.h161 FX_FLOAT fRotate);
DPWL_Utils.cpp220 FX_FLOAT fRotate) { in GetAP_HalfCircle() argument
232 csAP << cos(fRotate) << " " << sin(fRotate) << " " << -sin(fRotate) << " " in GetAP_HalfCircle()
233 << cos(fRotate) << " " << crBBox.left + fWidth / 2 << " " in GetAP_HalfCircle()
/external/skia/samplecode/
DSampleApp.h206 bool fRotate; variable
DSampleApp.cpp892 fRotate = false; in SampleWindow()
1477 if (fRotate) { in beforeChild()
1512 if (fPerspAnim || fRotate) { in beforeChild()
1901 fRotate = !fRotate; in onHandleChar()
2224 if (fRotate) { in updateTitle()