Searched refs:fSRGBDecode (Results 1 – 2 of 2) sorted by relevance
27 GrGLenum fSRGBDecode; member
3040 newTexParams.fSRGBDecode = allowSRGBInputs ? GR_GL_DECODE_EXT : GR_GL_SKIP_DECODE_EXT; in bindTexture()3041 if (setAll || newTexParams.fSRGBDecode != oldTexParams.fSRGBDecode) { in bindTexture()3043 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_SRGB_DECODE_EXT, newTexParams.fSRGBDecode)); in bindTexture()