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Searched refs:fSampleCount (Results 1 – 18 of 18) sorted by relevance

/external/skia/tools/viewer/sk_app/
DWindowContext.h25 , fSampleCount(0) in WindowContext()
51 int sampleCount() const { return fSampleCount; } in sampleCount()
68 int fSampleCount; variable
DGLWindowContext.cpp81 desc.fSampleCnt = fSampleCount; in getBackbufferSurface()
DVulkanWindowContext.cpp187 fSampleCount = params.fMSAASampleCount; in createSwapchain()
278 desc.fSampleCnt = fSampleCount; in createBuffers()
/external/skia/tools/viewer/sk_app/win/
DGLWindowContext_win.cpp97 &fSampleCount); in onInitializeContext()
99 fSampleCount = 0; in onInitializeContext()
/external/skia/include/views/
DSkWindow.h36 : fSampleCount(0) in AttachmentInfo()
40 int fSampleCount; member
/external/skia/src/views/unix/
DSkOSWindow_Unix.cpp69 glXGetConfig(fUnixWindow.fDisplay, fVi, GLX_SAMPLES_ARB, &info->fSampleCount); in initWindow()
72 info->fSampleCount = 0; in initWindow()
113 glXGetConfig(dsp, fVi, GLX_SAMPLES_ARB, &info->fSampleCount); in initWindow()
135 info->fSampleCount = 0; in initWindow()
/external/skia/tools/viewer/sk_app/mac/
DGLWindowContext_mac.cpp70 SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &fSampleCount); in onInitializeContext()
DRasterWindowContext_mac.cpp82 SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &fSampleCount); in onInitializeContext()
/external/skia/src/views/win/
DSkOSWindow_win.cpp364 &info->fSampleCount); in attachGL()
366 info->fSampleCount = 0; in attachGL()
574 eglGetConfigAttrib(fDisplay, fConfig, EGL_SAMPLES, &info->fSampleCount); in attachANGLE()
/external/skia/tools/viewer/sk_app/unix/
DGLWindowContext_unix.cpp97 glXGetConfig(fDisplay, fVisualInfo, GLX_SAMPLES_ARB, &fSampleCount); in onInitializeContext()
/external/skia/tools/viewer/sk_app/android/
DGLWindowContext_android.cpp130 eglGetConfigAttrib(fDisplay, surfaceConfig, EGL_SAMPLES, &fSampleCount); in onInitializeContext()
/external/skia/experimental/SkV8Example/
DSkV8Example.cpp94 desc.fSampleCnt = attachmentInfo.fSampleCount; in windowSizeChanged()
/external/skia/experimental/iOSSampleApp/Shared/
DSkUIView.mm103 info->fSampleCount = 0;
/external/skia/dm/
DDMSrcSink.h317 SinkFlags::Multisampled ms = fSampleCount > 0 ? SinkFlags::kMultisampled in flags()
324 int fSampleCount; variable
DDMSrcSink.cpp1248 , fSampleCount(samples) in GPUSink()
1281 NewGpuSurface(&factory, fContextType, fContextOverrides, info, fSampleCount, fUseDIText)); in draw()
/external/skia/src/views/
DSkWindow.cpp349 desc.fSampleCnt = attachmentInfo.fSampleCount; in makeGpuBackedSurface()
/external/skia/src/views/mac/
DSkNSView.mm405 CGLDescribePixelFormat(format, 0, kCGLPFASamples, &info->fSampleCount);
/external/skia/experimental/iOSSampleApp/
DSkSampleUIView.mm496 &info->fSampleCount);