Searched refs:fSentinelGLContext (Results 1 – 2 of 2) sorted by relevance
209 if (!fSentinelGLContext) { in getContextInfoInternal()210 fSentinelGLContext.reset(CreatePlatformGLTestContext(kGL_GrGLStandard)); in getContextInfoInternal()211 if (!fSentinelGLContext) { in getContextInfoInternal()212 fSentinelGLContext.reset(CreatePlatformGLTestContext(kGLES_GrGLStandard)); in getContextInfoInternal()
167 std::unique_ptr<GLTestContext> fSentinelGLContext; variable