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Searched refs:fShapeInverseMatrix (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/instanced/
DInstanceProcessor.cpp1066 , fShapeInverseMatrix(kMat22f_GrSLType) in BackendMultisample()
1121 GrGLSLVertToFrag fShapeInverseMatrix; member in gr_instanced::GLSLInstanceProcessor::BackendMultisample
1152 varyingHandler->addFlatVarying("shapeInverseMatrix", &fShapeInverseMatrix, in onInit()
1168 fArcInverseMatrix = fShapeInverseMatrix; in onInit()
1191 if (fShapeInverseMatrix.vsOut()) { in setupRect()
1192 v->codeAppendf("%s = shapeInverseMatrix;", fShapeInverseMatrix.vsOut()); in setupRect()
1268 if (fShapeInverseMatrix.vsOut()) { in onSetupRRect()
1269 v->codeAppendf("%s = shapeInverseMatrix;", fShapeInverseMatrix.vsOut()); in onSetupRRect()
1370 shapeCoords.fInverseMatrix = fShapeInverseMatrix.fsIn(); in onEmitCode()