Searched refs:fTextureCreates (Results 1 – 2 of 2) sorted by relevance
397 fTextureCreates = 0; in reset()409 int textureCreates() const { return fTextureCreates; } in textureCreates()410 void incTextureCreates() { fTextureCreates++; } in incTextureCreates()425 int fTextureCreates; variable
143 out->appendf("Textures Created: %d\n", fTextureCreates); in dump()