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Searched refs:fTextureUniqueID (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.h569 GrGpuResource::UniqueID fTextureUniqueID; member
DGrGLGpu.cpp446 fHWBoundImageStorages[i].fTextureUniqueID.makeInvalid(); in onResetContext()
3150 if (texture->uniqueID() != fHWBoundImageStorages[unitIdx].fTextureUniqueID || in bindImageStorage()