Searched refs:fTextureUniqueID (Results 1 – 2 of 2) sorted by relevance
569 GrGpuResource::UniqueID fTextureUniqueID; member
446 fHWBoundImageStorages[i].fTextureUniqueID.makeInvalid(); in onResetContext()3150 if (texture->uniqueID() != fHWBoundImageStorages[unitIdx].fTextureUniqueID || in bindImageStorage()