Searched refs:fTileProcY (Results 1 – 2 of 2) sorted by relevance
125 … SkBitmapProcState::FixedTileProc tileProcY = (state).fTileProcY; (void) tileProcY;140 return SK_USHIFT16(s.fTileProcY(fy) * ((max) + 1)); in Y()492 fTileProcY = choose_tile_proc(fTileModeY); in chooseMatrixProc()
86 FixedTileProc fTileProcY; // chooseProcs member