Searched refs:fUsageFences (Results 1 – 2 of 2) sorted by relevance
/external/skia/tools/viewer/sk_app/ |
D | VulkanWindowContext.cpp | 335 &fBackbuffers[i].fUsageFences[0])); in createBuffers() 338 &fBackbuffers[i].fUsageFences[1])); in createBuffers() 349 fBackbuffers[i].fUsageFences, in destroyBuffers() 364 DestroyFence(fBackendContext->fDevice, fBackbuffers[i].fUsageFences[0], 0)); in destroyBuffers() 366 DestroyFence(fBackendContext->fDevice, fBackbuffers[i].fUsageFences[1], 0)); in destroyBuffers() 427 WaitForFences(fBackendContext->fDevice, 2, backbuffer->fUsageFences, in getAvailableBackbuffer() 438 ResetFences(fBackendContext->fDevice, 2, backbuffer->fUsageFences)); in getBackbufferSurface() 457 ResetFences(fBackendContext->fDevice, 2, backbuffer->fUsageFences)); in getBackbufferSurface() 525 backbuffer->fUsageFences[0])); in getBackbufferSurface() 596 backbuffer->fUsageFences[1])); in swapBuffers()
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D | VulkanWindowContext.h | 58 VkFence fUsageFences[2]; // used to ensure this data is no longer used on GPU member
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