Searched refs:fWireRectArrayBuffer (Results 1 – 2 of 2) sorted by relevance
616 sk_sp<GrGLBuffer> fWireRectArrayBuffer; variable
272 fWireRectArrayBuffer.reset(); in ~GrGLGpu()359 fWireRectArrayBuffer.reset(); in disconnect()3781 if (!fWireRectArrayBuffer) { in createWireRectProgram()3788 fWireRectArrayBuffer.reset(GrGLBuffer::Create(this, sizeof(vdata), kVertex_GrBufferType, in createWireRectProgram()3790 if (!fWireRectArrayBuffer) { in createWireRectProgram()3921 attribs->set(this, 0, fWireRectArrayBuffer.get(), kVec2f_GrVertexAttribType, in drawDebugWireRect()