Searched refs:fgcolor (Results 1 – 2 of 2) sorted by relevance
79 uint32_t fgcolor = 0, bgcolor = 0, color; in vesacon_update_characters() local137 fgcolor = console_color_table[cptr->attr].argb_fg; in vesacon_update_characters()163 fgval = (chbits & 0x80) ? fgcolor : bgcolor; in vesacon_update_characters()
581 int fgcolor = ((currAttr & VDUBuffer.COLOR_FG) >> VDUBuffer.COLOR_FG_SHIFT) - 1; in onDraw() local582 if (fgcolor < 8 && (currAttr & VDUBuffer.BOLD) != 0) { in onDraw()583 fg = color[fgcolor + 8]; in onDraw()585 fg = color[fgcolor]; in onDraw()