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Searched refs:finalMatrix (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/pdf/
DSkPDFShader.cpp785 SkMatrix finalMatrix = state.fCanvasTransform; in make_function_shader() local
786 finalMatrix.preConcat(state.fShaderTransform); in make_function_shader()
792 !finalMatrix.hasPerspective(); in make_function_shader()
890 finalMatrix.preConcat(mapperMatrix); in make_function_shader()
898 if (finalMatrix.hasPerspective()) { in make_function_shader()
899 if (!split_perspective(finalMatrix, in make_function_shader()
900 &finalMatrix, &perspectiveInverseOnly)) { in make_function_shader()
907 if (!inverse_transform_bbox(finalMatrix, &bbox)) { in make_function_shader()
953 SkPDFUtils::MatrixToArray(finalMatrix)); in make_function_shader()
973 SkMatrix finalMatrix = state.fCanvasTransform; in make_image_shader() local
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