Searched refs:finiteY (Results 1 – 1 of 1) sorted by relevance
128 Int4 finiteY = CmpLE(Abs(o[pos].y), *Pointer<Float4>(constants + OFFSET(Constants,maxPos))); in computeClipFlags() local131 Int4 finiteXYZ = finiteX & finiteY & finiteZ; in computeClipFlags()