Searched refs:fixed12 (Results 1 – 2 of 2) sorted by relevance
/external/swiftshader/src/Shader/ |
D | SamplerCore.hpp | 40 …Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, SamplerMethod method, bool fixed12);
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D | SamplerCore.cpp | 62 … Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, SamplerMethod method, bool fixed12) in sampleTexture() argument 83 if(fixed12) // FIXME: Convert to fixed12 at higher level, when required in sampleTexture() 138 if(fixed12 && !hasFloatTexture()) in sampleTexture() 185 if(fixed12 && state.textureFilter != FILTER_GATHER) in sampleTexture() 282 if(fixed12 && in sampleTexture()
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