Searched refs:floatPrecisionVaries (Results 1 – 6 of 6) sorted by relevance
172 float error = context->caps()->shaderCaps()->floatPrecisionVaries() ? 1.2f : 0.5f; in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()179 float smallError = context->caps()->shaderCaps()->floatPrecisionVaries() ? 1.f : in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
98 float error = context->caps()->shaderCaps()->floatPrecisionVaries() ? 1.2f : 0.5f; in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
26 if (caps->floatPrecisionVaries()) { in compute_precision()
98 bool floatPrecisionVaries() const { return fShaderPrecisionVaries; } in floatPrecisionVaries() function
168 if (args.fShaderCaps->floatPrecisionVaries()) { in emitCode()530 if (args.fShaderCaps->floatPrecisionVaries()) { in emitCode()
294 if (args.fShaderCaps->floatPrecisionVaries()) { in emitCode()