Searched refs:forceRLE (Results 1 – 3 of 3) sorted by relevance
/external/skia/src/core/ |
D | SkScan.h | 82 bool forceRLE = false); 90 bool forceRLE = false); // SkAAClip uses forceRLE
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D | SkScan_AAAPath.cpp | 1376 SkFixed leftClip, SkFixed rightClip, bool isUsingMask, bool forceRLE, bool useDeferred, in aaa_walk_edges() argument 1449 bool noRealBlitter = forceRLE; // forceRLE && (nextY - y != SK_Fixed1); in aaa_walk_edges() 1576 if (forceRLE) { in aaa_walk_edges() 1592 bool isUsingMask, bool forceRLE) { // forceRLE implies that SkAAClip is calling us in aaa_fill_path() argument 1688 leftBound, rightBound, isUsingMask, forceRLE, useDeferred, skipIntersect); in aaa_fill_path() 1734 bool forceRLE) { in AAAFillPath() argument 1807 if (MaskAdditiveBlitter::canHandleRect(ir) && !isInverse && !forceRLE) { in AAAFillPath() 1810 clipRect == nullptr, true, forceRLE); in AAAFillPath() 1814 clipRect == nullptr, false, forceRLE); in AAAFillPath() 1818 clipRect == nullptr, false, forceRLE); in AAAFillPath()
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D | SkScan_AntiPath.cpp | 625 SkBlitter* blitter, bool forceRLE) { in AntiFillPath() argument 718 if (!isInverse && MaskSuperBlitter::CanHandleRect(ir) && !forceRLE) { in AntiFillPath()
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