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Searched refs:forceRLE (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/core/
DSkScan.h82 bool forceRLE = false);
90 bool forceRLE = false); // SkAAClip uses forceRLE
DSkScan_AAAPath.cpp1376 SkFixed leftClip, SkFixed rightClip, bool isUsingMask, bool forceRLE, bool useDeferred, in aaa_walk_edges() argument
1449 bool noRealBlitter = forceRLE; // forceRLE && (nextY - y != SK_Fixed1); in aaa_walk_edges()
1576 if (forceRLE) { in aaa_walk_edges()
1592 bool isUsingMask, bool forceRLE) { // forceRLE implies that SkAAClip is calling us in aaa_fill_path() argument
1688 leftBound, rightBound, isUsingMask, forceRLE, useDeferred, skipIntersect); in aaa_fill_path()
1734 bool forceRLE) { in AAAFillPath() argument
1807 if (MaskAdditiveBlitter::canHandleRect(ir) && !isInverse && !forceRLE) { in AAAFillPath()
1810 clipRect == nullptr, true, forceRLE); in AAAFillPath()
1814 clipRect == nullptr, false, forceRLE); in AAAFillPath()
1818 clipRect == nullptr, false, forceRLE); in AAAFillPath()
DSkScan_AntiPath.cpp625 SkBlitter* blitter, bool forceRLE) { in AntiFillPath() argument
718 if (!isInverse && MaskSuperBlitter::CanHandleRect(ir) && !forceRLE) { in AntiFillPath()