Searched refs:fractionValue (Results 1 – 2 of 2) sorted by relevance
361 SkPoint fractionValue = SkPoint::Make(noiseX.noisePositionFractionValue, in noise2D() local363 u = fPaintingData->fGradient[channel][b00].dot(fractionValue); in noise2D()364 fractionValue.fX -= SK_Scalar1; // Offset (-1,0) in noise2D()365 v = fPaintingData->fGradient[channel][b10].dot(fractionValue); in noise2D()367 fractionValue.fY -= SK_Scalar1; // Offset (-1,-1) in noise2D()368 v = fPaintingData->fGradient[channel][b11].dot(fractionValue); in noise2D()369 fractionValue.fX = noiseX.noisePositionFractionValue; // Offset (0,-1) in noise2D()370 u = fPaintingData->fGradient[channel][b01].dot(fractionValue); in noise2D()
427 SkPoint fractionValue = SkPoint::Make(noiseX.noisePositionFractionValue, in noise2D() local429 u = fPaintingData->fGradient[channel][b00].dot(fractionValue); in noise2D()430 fractionValue.fX -= SK_Scalar1; // Offset (-1,0) in noise2D()431 v = fPaintingData->fGradient[channel][b10].dot(fractionValue); in noise2D()433 fractionValue.fY -= SK_Scalar1; // Offset (-1,-1) in noise2D()434 v = fPaintingData->fGradient[channel][b11].dot(fractionValue); in noise2D()435 fractionValue.fX = noiseX.noisePositionFractionValue; // Offset (0,-1) in noise2D()436 u = fPaintingData->fGradient[channel][b01].dot(fractionValue); in noise2D()