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Searched refs:fragInput (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
DglsRandomShaderProgram.cpp83 const rsg::ShaderInput* fragInput = *fragInIter; in generateProgramDeclaration() local
84 …decl << sglr::pdec::VertexToFragmentVarying(mapToGenericVecType(fragInput->getVariable()->getType(… in generateProgramDeclaration()
147 const rsg::ShaderInput* fragInput = *fragInIter; in RandomShaderProgram() local
148 …const rsg::Variable* vertexOutput = findShaderOutputByName(vertexShader, fragInput->getVariable()-… in RandomShaderProgram()