Searched refs:fragmentBuffer (Results 1 – 4 of 4) sorted by relevance
272 GrVkUniformBuffer* fragmentBuffer) const { in uploadUniformBuffers()280 if (fragmentBuffer && fFragmentUniformsDirty) { in uploadUniformBuffers()281 SkAssertResult(fragmentBuffer->updateData(gpu, fFragmentUniformData.get(), in uploadUniformBuffers()
57 GrVkUniformBuffer* fragmentBuffer) const;
1033 std::vector<Fragment>& fragmentBuffer) in writeFragmentPackets() argument1040 DE_ASSERT(fragmentBuffer.size() >= (size_t)numRasterizedPackets*4); in writeFragmentPackets()1054 Fragment& fragment = fragmentBuffer[fragCount++]; in writeFragmentPackets()1087 Fragment& fragment = fragmentBuffer[fragCount++]; in writeFragmentPackets()1093 …x), renderTarget.getDepthBuffer(), renderTarget.getStencilBuffer(), &fragmentBuffer[0], fragCount,… in writeFragmentPackets()
META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/ ...