Searched refs:fragmentUniformBuffers (Results 1 – 1 of 1) sorted by relevance
1143 GLint fragmentUniformBuffers[MAX_UNIFORM_BUFFER_BINDINGS]; in applyUniformBuffers() local1152 fragmentUniformBuffers[bufferBindingIndex] = -1; in applyUniformBuffers()1176 fragmentUniformBuffers[fragmentUniformBufferIndex++] = blockBinding; in applyUniformBuffers()1184 index = fragmentUniformBuffers[bufferBindingIndex]; in applyUniformBuffers()