Searched refs:ft_matrix (Results 1 – 2 of 2) sorted by relevance
103 FXFT_Matrix ft_matrix; in RenderGlyph() local104 ft_matrix.xx = (signed long)(pMatrix->a / 64 * 65536); in RenderGlyph()105 ft_matrix.xy = (signed long)(pMatrix->c / 64 * 65536); in RenderGlyph()106 ft_matrix.yx = (signed long)(pMatrix->b / 64 * 65536); in RenderGlyph()107 ft_matrix.yy = (signed long)(pMatrix->d / 64 * 65536); in RenderGlyph()127 ft_matrix.yx += ft_matrix.yy * skew / 100; in RenderGlyph()129 ft_matrix.xy -= ft_matrix.xx * skew / 100; in RenderGlyph()136 ScopedFontTransform scoped_transform(m_Face, &ft_matrix); in RenderGlyph()168 level = level * (FXSYS_abs(static_cast<int>(ft_matrix.xx)) + in RenderGlyph()169 FXSYS_abs(static_cast<int>(ft_matrix.xy))) / in RenderGlyph()
615 FXFT_Matrix ft_matrix = {65536, 0, 0, 65536}; in LoadGlyphPathImpl() local628 ft_matrix.yx += ft_matrix.yy * skew / 100; in LoadGlyphPathImpl()630 ft_matrix.xy -= ft_matrix.xx * skew / 100; in LoadGlyphPathImpl()636 ScopedFontTransform scoped_transform(m_Face, &ft_matrix); in LoadGlyphPathImpl()