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Searched refs:gammaRamp (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Main/
DFrameBufferGDI.cpp111 void FrameBufferGDI::setGammaRamp(GammaRamp *gammaRamp, bool calibrate) in setGammaRamp() argument
113 SetDeviceGammaRamp(windowContext, gammaRamp); in setGammaRamp()
116 void FrameBufferGDI::getGammaRamp(GammaRamp *gammaRamp) in getGammaRamp() argument
118 GetDeviceGammaRamp(windowContext, gammaRamp); in getGammaRamp()
DFrameBufferWin.hpp39 virtual void setGammaRamp(GammaRamp *gammaRamp, bool calibrate) = 0;
40 virtual void getGammaRamp(GammaRamp *gammaRamp) = 0;
DFrameBufferGDI.hpp38 void setGammaRamp(GammaRamp *gammaRamp, bool calibrate) override;
39 void getGammaRamp(GammaRamp *gammaRamp) override;
DFrameBufferDD.hpp40 void setGammaRamp(GammaRamp *gammaRamp, bool calibrate) override;
41 void getGammaRamp(GammaRamp *gammaRamp) override;
DFrameBufferDD.cpp372 void FrameBufferDD::setGammaRamp(GammaRamp *gammaRamp, bool calibrate) in setGammaRamp() argument
382 gammaControl->SetGammaRamp(calibrate ? DDSGR_CALIBRATE : 0, (DDGAMMARAMP*)gammaRamp); in setGammaRamp()
389 void FrameBufferDD::getGammaRamp(GammaRamp *gammaRamp) in getGammaRamp() argument
399 gammaControl->GetGammaRamp(0, (DDGAMMARAMP*)gammaRamp); in getGammaRamp()
/external/swiftshader/src/D3D9/
DDirect3DSwapChain9.hpp54 void setGammaRamp(sw::GammaRamp *gammaRamp, bool calibrate);
55 void getGammaRamp(sw::GammaRamp *gammaRamp);
DDirect3DSwapChain9.cpp382 void Direct3DSwapChain9::setGammaRamp(sw::GammaRamp *gammaRamp, bool calibrate) in setGammaRamp() argument
384 frameBuffer->setGammaRamp(gammaRamp, calibrate); in setGammaRamp()
387 void Direct3DSwapChain9::getGammaRamp(sw::GammaRamp *gammaRamp) in getGammaRamp() argument
389 frameBuffer->getGammaRamp(gammaRamp); in getGammaRamp()