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Searched refs:genericUniformBuffer (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp244 mState.genericUniformBuffer = nullptr; in ~Context()
1245 mState.genericUniformBuffer = getBuffer(buffer); in bindGenericUniformBuffer()
1533 return mState.genericUniformBuffer; in getGenericUniformBuffer()
2262 *params = mState.genericUniformBuffer.name(); in getIntegerv()
2275 *params = mState.genericUniformBuffer->size(); in getIntegerv()
2285 *params = mState.genericUniformBuffer->offset(); in getIntegerv()
3676 if(mState.genericUniformBuffer.name() == buffer) in detachBuffer()
3678 mState.genericUniformBuffer = nullptr; in detachBuffer()
DContext.h401 gl::BindingPointer<Buffer> genericUniformBuffer; member