Searched refs:getActiveUniform (Results 1 – 25 of 31) sorted by relevance
12
/external/swiftshader/src/OpenGL/libGL/ |
D | Program.h | 120 …void getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, G…
|
D | Program.cpp | 2124 …void Program::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum… in getActiveUniform() function in gl::Program
|
/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 61 gl->getActiveUniform = &glGetActiveUniform;
|
D | glwInitES30Direct.inl | 96 gl->getActiveUniform = &glGetActiveUniform;
|
D | glwInitES20.inl | 61 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
|
D | glwInitES31Direct.inl | 108 gl->getActiveUniform = &glGetActiveUniform;
|
D | glwInitES32Direct.inl | 124 gl->getActiveUniform = &glGetActiveUniform;
|
D | glwFunctions.inl | 196 glGetActiveUniformFunc getActiveUniform; variable
|
D | glwInitES30.inl | 96 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
|
D | glwInitGL31.inl | 101 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
|
D | glwInitGL30.inl | 98 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
|
D | glwInitES31.inl | 108 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
|
D | glwInitGL32.inl | 108 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
|
D | glwInitGL33.inl | 112 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
|
D | glwInitES32.inl | 124 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
|
D | glwInitGL40.inl | 128 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
|
D | glwInitGL41.inl | 137 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
|
D | glwInitGL42.inl | 144 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
|
D | glwInitGL43.inl | 154 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
|
D | glwInitGL44.inl | 163 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
|
D | glwInitGL45.inl | 193 gl->getActiveUniform = (glGetActiveUniformFunc) loader->get("glGetActiveUniform");
|
/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 108 dst->getActiveUniform = src.getActiveUniform;
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.h | 189 …void getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, G…
|
/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 196 gl->getActiveUniform = glGetActiveUniform;
|
/external/deqp/modules/gles31/functional/ |
D | es31fSRGBDecodeTests.cpp | 672 gl.getActiveUniform(this->getHandle(), idx, maxLen, NULL, &size, &type, &uniformName[0]); in SRGBTestProgram()
|
12