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Searched refs:getActiveUniformBlockCount (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp399 ASSERT(uniformBlockIndex < getActiveUniformBlockCount()); in getActiveUniformBlockiv()
437 size_t numUniformBlocks = getActiveUniformBlockCount(); in getUniformBlockIndex()
2708 ASSERT(index < getActiveUniformBlockCount()); in getActiveUniformBlockName()
2733 size_t Program::getActiveUniformBlockCount() const in getActiveUniformBlockCount() function in es2::Program
2744 size_t numUniformBlocks = getActiveUniformBlockCount(); in getActiveUniformBlockMaxLength()
DProgram.h195 size_t getActiveUniformBlockCount() const;
DlibGLESv2.cpp3194 *params = (GLint)programObject->getActiveUniformBlockCount(); in GetProgramiv()