/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.cpp | 57 GLenum validationError = ValidateCompressedFormat(textureFormat, egl::getClientVersion(), false); in validateColorBufferFormat() 248 GLint clientVersion = egl::getClientVersion(); in BindBuffer() 367 GLint clientVersion = context->getClientVersion(); in BindTexture() 460 GLint clientVersion = egl::getClientVersion(); in BlendFuncSeparate() 580 GLint clientVersion = egl::getClientVersion(); in BufferData() 805 GLenum validationError = ValidateCompressedFormat(internalformat, egl::getClientVersion(), true); in CompressedTexImage2D() 922 GLenum validationError = ValidateCompressedFormat(format, egl::getClientVersion(), true); in CompressedTexSubImage2D() 1989 GLint clientVersion = context->getClientVersion(); in FramebufferRenderbuffer() 2106 if((level != 0) && (context->getClientVersion() < 3)) in FramebufferTexture2D() 2235 GLint clientVersion = context->getClientVersion(); in GenerateMipmap() [all …]
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D | main.h | 49 GLint getClientVersion();
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D | Framebuffer.cpp | 331 if(!IsColorRenderable(colorbuffer->getFormat(), egl::getClientVersion())) in completeness() 340 if(!IsColorRenderable(format, egl::getClientVersion())) in completeness() 475 …if((egl::getClientVersion() >= 3) && depthbuffer && stencilbuffer && (depthbuffer != stencilbuffer… in completeness() 663 …GLenum defaultRenderbufferType = egl::getClientVersion() < 3 ? GL_RENDERBUFFER : GL_FRAMEBUFFER_DE… in DefaultFramebuffer()
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D | Shader.cpp | 227 int clientVersion = es2::getContext()->getClientVersion(); in compile()
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D | Texture.cpp | 439 if(IsCompressed(image->getFormat(), egl::getClientVersion())) in subImage() 898 return IsCompressed(getFormat(target, level), egl::getClientVersion()); in isCompressed() 1267 return IsCompressed(getFormat(target, level), egl::getClientVersion()); in isCompressed() 1868 return IsCompressed(getFormat(target, level), egl::getClientVersion()); in isCompressed()
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D | main.cpp | 90 if(context && (context->getClientVersion() == 2 || in getContext() 91 context->getClientVersion() == 3)) in getContext() 143 GLint getClientVersion() in getClientVersion() function 147 return context ? context->getClientVersion() : 0; in getClientVersion()
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D | libGLESv3.cpp | 58 GLenum validationError = ValidateCompressedFormat(textureFormat, egl::getClientVersion(), false); in validateColorBufferFormat() 834 GLenum validationError = ValidateCompressedFormat(internalformat, egl::getClientVersion(), true); in glCompressedTexImage3D() 888 GLenum validationError = ValidateCompressedFormat(format, egl::getClientVersion(), true); in glCompressedTexSubImage3D() 3987 …if(!IsColorRenderable(internalformat, egl::getClientVersion()) && !IsDepthRenderable(internalforma… in glGetInternalformativ()
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D | Context.h | 431 virtual EGLint getClientVersion() const;
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D | Context.cpp | 308 EGLint Context::getClientVersion() const in getClientVersion() function in es2::Context 4356 …ASSERT(!shareContext || shareContext->getClientVersion() == clientVersion); // Should be checked… in es2CreateContext()
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D | Program.cpp | 1528 if(egl::getClientVersion() >= 3) in linkAttributes()
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/external/swiftshader/src/OpenGL/libEGL/ |
D | Context.hpp | 35 virtual int getClientVersion() const = 0;
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D | libEGL.cpp | 738 if(shareContext && shareContext->getClientVersion() != majorVersion) in CreateContext()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.h | 300 virtual int getClientVersion() const;
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D | Context.cpp | 323 int Context::getClientVersion() const in getClientVersion() function in es1::Context 3451 …ASSERT(!shareContext || shareContext->getClientVersion() == 1); // Should be checked by eglCreat… in es1CreateContext()
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D | main.cpp | 91 if(context && context->getClientVersion() == 1) in getContext()
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/external/robolectric/v1/lib/main/ |
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