/external/swiftshader/src/OpenGL/libGL/ |
D | Texture.cpp | 442 …sourceRect.clip(0, 0, source->getColorbuffer()->getWidth(), source->getColorbuffer()->getHeight()); in copyImage() 471 sourceRect.clip(0, 0, source->getColorbuffer()->getWidth(), source->getColorbuffer()->getHeight()); in copySubImage() 932 …sourceRect.clip(0, 0, source->getColorbuffer()->getWidth(), source->getColorbuffer()->getHeight()); in copyImage() 975 sourceRect.clip(0, 0, source->getColorbuffer()->getWidth(), source->getColorbuffer()->getHeight()); in copySubImage()
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D | Framebuffer.cpp | 157 Renderbuffer *Framebuffer::getColorbuffer() in getColorbuffer() function in gl::Framebuffer 234 Renderbuffer *colorbuffer = getColorbuffer(); in completeness()
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D | Framebuffer.h | 54 Renderbuffer *getColorbuffer();
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D | Context.cpp | 1403 Renderbuffer *colorbuffer = framebuffer->getColorbuffer(); in getIntegerv() 2935 …readFramebuffer->getColorbuffer()->getInternalFormat() != drawFramebuffer->getColorbuffer()->getIn… in blitFramebuffer()
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/external/deqp/modules/gles2/functional/ |
D | es2fFboRenderTest.cpp | 361 deUint32 getColorbuffer (void) const { return m_colorbuffer; } in getColorbuffer() function in deqp::gles2::Functional::Framebuffer 609 …sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(… in iterate() 708 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); in render() 801 ctx.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); in render() 900 context.bindTexture(GL_TEXTURE_2D, fboA.getColorbuffer()); in render() 902 context.bindTexture(GL_TEXTURE_2D, fboB.getColorbuffer()); in render() 977 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); in render() 1054 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); in render() 1163 ctx.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer()); in render() 1220 …ramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fboA.getColorbuffer(), 0); in render() [all …]
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D | es2fDepthTests.cpp | 157 …sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(… in iterate()
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D | es2fStencilTests.cpp | 343 …(sglr::ReferenceContextLimits(m_context.getRenderContext()), buffers.getColorbuffer(), buffers.get… in iterate()
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D | es2fClippingTests.cpp | 518 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() 655 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() 878 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() 1052 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender()
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D | es2fTextureUnitTests.cpp | 805 …sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(… in iterate()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Texture.cpp | 581 …sourceRect.clip(0, 0, source->getColorbuffer()->getWidth(), source->getColorbuffer()->getHeight()); in copyImage() 610 sourceRect.clip(0, 0, source->getColorbuffer()->getWidth(), source->getColorbuffer()->getHeight()); in copySubImage()
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D | Framebuffer.cpp | 166 Renderbuffer *Framebuffer::getColorbuffer() in getColorbuffer() function in es1::Framebuffer 243 Renderbuffer *colorbuffer = getColorbuffer(); in completeness()
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D | Framebuffer.h | 52 Renderbuffer *getColorbuffer();
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D | libGLES_CM.cpp | 893 if(context->getFramebufferName() != 0 && framebuffer->getColorbuffer()->getSamples() > 1) in CopyTexImage2D() 898 es1::Renderbuffer *source = framebuffer->getColorbuffer(); in CopyTexImage2D() 1011 es1::Renderbuffer *source = framebuffer->getColorbuffer(); in CopyTexSubImage2D()
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D | Context.cpp | 1298 Renderbuffer *colorbuffer = framebuffer->getColorbuffer(); in getIntegerv() 2769 es1::Renderbuffer *renderbuffer = framebuffer->getColorbuffer(); in drawTexture()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Framebuffer.cpp | 216 Renderbuffer *Framebuffer::getColorbuffer(GLuint index) in getColorbuffer() function in es2::Framebuffer 224 return getColorbuffer(context->getReadFramebufferColorIndex()); in getReadColorbuffer() 317 Renderbuffer *colorbuffer = getColorbuffer(i); in completeness()
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D | Framebuffer.h | 59 Renderbuffer *getColorbuffer(GLuint index);
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/external/deqp/modules/gles3/functional/ |
D | es3fDepthTests.cpp | 160 …sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(… in iterate()
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D | es3fFboTestCase.cpp | 109 …sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(… in iterate()
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D | es3fStencilTests.cpp | 346 …(sglr::ReferenceContextLimits(m_context.getRenderContext()), buffers.getColorbuffer(), buffers.get… in iterate()
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D | es3fClippingTests.cpp | 521 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() 658 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() 882 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender() 1056 …sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), b… in testRender()
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D | es3fTextureUnitTests.cpp | 1037 …sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(… in iterate()
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/external/deqp/modules/gles31/functional/ |
D | es31fFboTestCase.cpp | 113 …sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(… in iterate()
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D | es31fTextureSpecificationTests.cpp | 156 …t refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.… in iterate()
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/external/deqp/modules/glshared/ |
D | glsFragOpInteractionCase.cpp | 432 , context (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()) in ReferenceContext()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 593 …rr::MultisamplePixelBufferAccess getColorbuffer (void) { return rr::MultisamplePixelBufferAccess:… in getColorbuffer() function in sglr::ReferenceContextBuffers
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