Searched refs:getCurrentVertexArray (Results 1 – 2 of 2) sorted by relevance
768 Buffer* elementArrayBuffer = getCurrentVertexArray()->getElementArrayBuffer(); in getElementArrayBufferName()801 getCurrentVertexArray()->enableAttribute(attribNum, enabled); in setVertexAttribArrayEnabled()806 getCurrentVertexArray()->setVertexAttribDivisor(attribNum, divisor); in setVertexAttribDivisor()811 return getCurrentVertexArray()->getVertexAttribute(attribNum); in getVertexAttribState()817 …getCurrentVertexArray()->setAttributeState(attribNum, boundBuffer, size, type, normalized, stride,… in setVertexAttribState()822 return getCurrentVertexArray()->getVertexAttribute(attribNum).mPointer; in getVertexAttribPointer()827 return getCurrentVertexArray()->getVertexAttributes(); in getVertexArrayAttributes()1038 if(getCurrentVertexArray()->name == vertexArray) in deleteVertexArray()1123 getCurrentVertexArray()->setElementArrayBuffer(getBuffer(buffer)); in bindElementArrayBuffer()1460 VertexArray *Context::getCurrentVertexArray() const in getCurrentVertexArray() function in es2::Context[all …]
623 VertexArray *getCurrentVertexArray() const;