Searched refs:getLevelsVector (Results 1 – 1 of 1) sorted by relevance
629 std::vector<tcu::PixelBufferAccess> getLevelsVector (const TcuTextureType& texture) in getLevelsVector() function934 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture1D()942 TestTexture::populateCompressedLevels(format, getLevelsVector(m_texture)); in TestTexture1D()996 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture1DArray()1073 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture2D()1081 TestTexture::populateCompressedLevels(format, getLevelsVector(m_texture)); in TestTexture2D()1135 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture2DArray()1212 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture3D()1220 TestTexture::populateCompressedLevels(format, getLevelsVector(m_texture)); in TestTexture3D()1363 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTextureCubeArray()