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Searched refs:getLoopDepth (Results 1 – 25 of 37) sorted by relevance

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/external/llvm/lib/CodeGen/
DShrinkWrap.cpp355 if (MLI->getLoopDepth(Save) > MLI->getLoopDepth(Restore)) { in updateSaveRestorePoints()
377 if (IPdom && MLI->getLoopDepth(IPdom) < MLI->getLoopDepth(Restore)) in updateSaveRestorePoints()
DMachineSink.cpp510 if (LI->getLoopDepth(MBB) > LI->getLoopDepth(SuccToSinkTo)) in isProfitableToSinkTo()
574 : LI->getLoopDepth(L) < LI->getLoopDepth(R); in GetAllSortedSuccessors()
/external/swiftshader/third_party/LLVM/include/llvm/CodeGen/
DMachineLoopInfo.h99 inline unsigned getLoopDepth(const MachineBasicBlock *BB) const { in getLoopDepth() function
100 return LI.getLoopDepth(BB); in getLoopDepth()
/external/llvm/include/llvm/CodeGen/
DMachineLoopInfo.h102 inline unsigned getLoopDepth(const MachineBasicBlock *BB) const { in getLoopDepth() function
103 return LI.getLoopDepth(BB); in getLoopDepth()
/external/swiftshader/third_party/LLVM/include/llvm/Analysis/
DLoopInfo.h91 unsigned getLoopDepth() const { in getLoopDepth() function
498 OS.indent(Depth*2) << "Loop at depth " << getLoopDepth()
688 unsigned getLoopDepth(const BlockT *BB) const { in getLoopDepth() function
690 return L ? L->getLoopDepth() : 0; in getLoopDepth()
945 << I->second->getLoopDepth() << "\n"; in print()
989 inline unsigned getLoopDepth(const BasicBlock *BB) const { in getLoopDepth() function
990 return LI.getLoopDepth(BB); in getLoopDepth()
/external/llvm/include/llvm/Analysis/
DLoopInfo.h95 unsigned getLoopDepth() const { in getLoopDepth() function
545 unsigned getLoopDepth(const BlockT *BB) const { in getLoopDepth() function
547 return L ? L->getLoopDepth() : 0; in getLoopDepth()
DLoopInfoImpl.h320 OS.indent(Depth*2) << "Loop at depth " << getLoopDepth() in print()
515 << I->second->getLoopDepth() << "\n"; in print()
/external/swiftshader/third_party/LLVM/lib/CodeGen/
DCalcSpillWeights.cpp122 loopDepth = loop ? loop->getLoopDepth() : 0; in CalculateWeightAndHint()
DSpillPlacement.cpp182 loops->getLoopDepth(I)); in runOnMachineFunction()
DInlineSpiller.cpp435 SpillDepth = Loops.getLoopDepth(SV.SpillMBB); in propagateSiblingValue()
440 if ((Loops.getLoopDepth(DepSV.SpillMBB) > SpillDepth) && in propagateSiblingValue()
DRegAllocPBQP.cpp377 loopInfo->getLoopDepth(mbb)); in build()
DStackSlotColoring.cpp184 unsigned loopDepth = loopInfo->getLoopDepth(MBB); in ScanForSpillSlotRefs()
DShrinkWrapping.cpp456 if (LP->getLoopDepth() > 1) { in calculateSets()
/external/swiftshader/third_party/LLVM/lib/CodeGen/AsmPrinter/
DAsmPrinter.cpp1890 OS.indent(Loop->getLoopDepth()*2) in PrintParentLoopComment()
1893 << " Depth=" << Loop->getLoopDepth() << '\n'; in PrintParentLoopComment()
1903 OS.indent((*CL)->getLoopDepth()*2) in PrintChildLoopComment()
1905 << (*CL)->getHeader()->getNumber() << " Depth " << (*CL)->getLoopDepth() in PrintChildLoopComment()
1928 " Depth="+Twine(Loop->getLoopDepth())); in EmitBasicBlockLoopComments()
1939 OS.indent(Loop->getLoopDepth()*2-2); in EmitBasicBlockLoopComments()
1944 OS << "Loop Header: Depth=" + Twine(Loop->getLoopDepth()) << '\n'; in EmitBasicBlockLoopComments()
/external/llvm/lib/Target/AMDGPU/
DR600ControlFlowFinalizer.cpp54 unsigned getLoopDepth();
65 unsigned CFStack::getLoopDepth() { in getLoopDepth() function in __anon0f917c7a0111::CFStack
80 getLoopDepth() > 1) in requiresWorkAroundForInst()
/external/llvm/lib/CodeGen/AsmPrinter/
DAsmPrinter.cpp2406 OS.indent(Loop->getLoopDepth()*2) in PrintParentLoopComment()
2409 << " Depth=" << Loop->getLoopDepth() << '\n'; in PrintParentLoopComment()
2419 OS.indent(CL->getLoopDepth()*2) in PrintChildLoopComment()
2421 << CL->getHeader()->getNumber() << " Depth " << CL->getLoopDepth() in PrintChildLoopComment()
2444 " Depth="+Twine(Loop->getLoopDepth())); in emitBasicBlockLoopComments()
2455 OS.indent(Loop->getLoopDepth()*2-2); in emitBasicBlockLoopComments()
2460 OS << "Loop Header: Depth=" + Twine(Loop->getLoopDepth()) << '\n'; in emitBasicBlockLoopComments()
/external/swiftshader/third_party/LLVM/lib/Transforms/Utils/
DBasicBlockUtils.cpp380 InnermostPredLoop->getLoopDepth() < PredLoop->getLoopDepth())) in UpdateAnalysisInformation()
/external/mesa3d/src/gallium/drivers/radeon/
DAMDILCFGStructurizer.cpp389 unsigned getLoopDepth (LoopT *LoopRep);
1447 errs() << "Trying to break loop-depth = " << getLoopDepth(exitLoop) in handleLoopbreak()
1448 << " from loop-depth = " << getLoopDepth(exitingLoop) << "\n"; in handleLoopbreak()
1479 << getLoopDepth(contLoop) in handleLoopcontBlock()
1480 << " from loop-depth = " << getLoopDepth(contingLoop) << "\n"; in handleLoopcontBlock()
2549 unsigned CFGStructurizer<PassT>::getLoopDepth(LoopT *loopRep) { in getLoopDepth() function in llvmCFGStruct::CFGStructurizer
2550 return loopRep ? loopRep->getLoopDepth() : 0; in getLoopDepth()
/external/llvm/lib/Transforms/Utils/
DBasicBlockUtils.cpp334 InnermostPredLoop->getLoopDepth() < PredLoop->getLoopDepth())) in UpdateAnalysisInformation()
/external/llvm/lib/Transforms/Scalar/
DLoopVersioningLICM.cpp243 if (CurLoop->getLoopDepth() > LoopDepthThreshold) { in legalLoopStructure()
DStructurizeCFG.cpp322 unsigned LoopDepth = LI->getLoopDepth(BB); in orderNodes()
509 << LI->getLoopDepth(RN->getEntry()) << "\n"); in collectInfos()
/external/swiftshader/third_party/LLVM/lib/Analysis/
DLoopDependenceAnalysis.cpp341 OS << "Loop at depth " << L->getLoopDepth() << ", header block: "; in PrintLoopInfo()
/external/llvm/lib/Target/Hexagon/
DHexagonMachineScheduler.cpp148 << " at loop depth " << MLI->getLoopDepth(BB) in schedule()
/external/llvm/lib/Analysis/
DDependenceAnalysis.cpp711 unsigned SrcLevel = LI->getLoopDepth(SrcBlock); in establishNestingLevels()
712 unsigned DstLevel = LI->getLoopDepth(DstBlock); in establishNestingLevels()
738 return SrcLoop->getLoopDepth(); in mapSrcLoop()
745 unsigned D = DstLoop->getLoopDepth(); in mapDstLoop()
770 unsigned Level = LoopNest->getLoopDepth(); in collectCommonLoops()
/external/llvm/lib/Target/AArch64/
DAArch64TargetTransformInfo.cpp541 if (L->getLoopDepth() > 1) in getUnrollingPreferences()

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