Home
last modified time | relevance | path

Searched refs:getMinFilter (Results 1 – 13 of 13) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DSampler.h56 GLenum getMinFilter() const { return mMinFilter; } in getMinFilter() function
DTexture.h80 GLenum getMinFilter() const;
DContext.cpp1703 case GL_TEXTURE_MIN_FILTER: return static_cast<GLint>(samplerObject->getMinFilter()); in getSamplerParameteri()
1725 case GL_TEXTURE_MIN_FILTER: return static_cast<GLfloat>(samplerObject->getMinFilter()); in getSamplerParameterf()
3050 minFilter = samplerObject->getMinFilter(); in applyTextures()
3058 minFilter = texture->getMinFilter(); in applyTextures()
DTexture.cpp313 GLenum Texture::getMinFilter() const in getMinFilter() function in es2::Texture
DlibGLESv2.cpp3605 *params = (GLfloat)texture->getMinFilter(); in GetTexParameterfv()
3758 *params = texture->getMinFilter(); in GetTexParameteriv()
/external/swiftshader/src/OpenGL/libGLES_CM/
DTexture.h70 GLenum getMinFilter() const;
DTexture.cpp168 GLenum Texture::getMinFilter() const in getMinFilter() function in es1::Texture
DlibGLES_CM.cpp2343 *params = (GLfloat)texture->getMinFilter(); in GetTexParameterfv()
2394 *params = texture->getMinFilter(); in GetTexParameteriv()
DContext.cpp2062 GLenum minFilter = texture->getMinFilter(); in applyTextures()
/external/swiftshader/src/OpenGL/libGL/
DTexture.h69 GLenum getMinFilter() const;
DTexture.cpp149 GLenum Texture::getMinFilter() const in getMinFilter() function in gl::Texture
DlibGL.cpp3120 *params = (GLfloat)texture->getMinFilter(); in glGetTexParameterfv()
3165 *params = texture->getMinFilter(); in glGetTexParameteriv()
6387 *params = texture->getMinFilter(); in glGetTexLevelParameteriv()
DContext.cpp2038 GLenum minFilter = texture->getMinFilter(); in applyTextures()