Searched refs:getMinFilter (Results 1 – 13 of 13) sorted by relevance
56 GLenum getMinFilter() const { return mMinFilter; } in getMinFilter() function
80 GLenum getMinFilter() const;
1703 case GL_TEXTURE_MIN_FILTER: return static_cast<GLint>(samplerObject->getMinFilter()); in getSamplerParameteri()1725 case GL_TEXTURE_MIN_FILTER: return static_cast<GLfloat>(samplerObject->getMinFilter()); in getSamplerParameterf()3050 minFilter = samplerObject->getMinFilter(); in applyTextures()3058 minFilter = texture->getMinFilter(); in applyTextures()
313 GLenum Texture::getMinFilter() const in getMinFilter() function in es2::Texture
3605 *params = (GLfloat)texture->getMinFilter(); in GetTexParameterfv()3758 *params = texture->getMinFilter(); in GetTexParameteriv()
70 GLenum getMinFilter() const;
168 GLenum Texture::getMinFilter() const in getMinFilter() function in es1::Texture
2343 *params = (GLfloat)texture->getMinFilter(); in GetTexParameterfv()2394 *params = texture->getMinFilter(); in GetTexParameteriv()
2062 GLenum minFilter = texture->getMinFilter(); in applyTextures()
69 GLenum getMinFilter() const;
149 GLenum Texture::getMinFilter() const in getMinFilter() function in gl::Texture
3120 *params = (GLfloat)texture->getMinFilter(); in glGetTexParameterfv()3165 *params = texture->getMinFilter(); in glGetTexParameteriv()6387 *params = texture->getMinFilter(); in glGetTexLevelParameteriv()
2038 GLenum minFilter = texture->getMinFilter(); in applyTextures()