/external/swiftshader/src/OpenGL/libGL/ |
D | Renderbuffer.h | 49 virtual Image *getRenderTarget() = 0; 75 Image *getRenderTarget(); 97 Image *getRenderTarget(); 120 virtual Image *getRenderTarget(); 153 Image *getRenderTarget(); 181 virtual Image *getRenderTarget(); 195 virtual Image *getRenderTarget();
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D | Renderbuffer.cpp | 98 Image *RenderbufferTexture2D::getRenderTarget() in getRenderTarget() function in gl::RenderbufferTexture2D 100 return mTexture2D->getRenderTarget(GL_TEXTURE_2D, 0); in getRenderTarget() 154 Image *RenderbufferTextureCubeMap::getRenderTarget() in getRenderTarget() function in gl::RenderbufferTextureCubeMap 156 return mTextureCubeMap->getRenderTarget(mTarget, 0); in getRenderTarget() 215 Image *Renderbuffer::getRenderTarget() in getRenderTarget() function in gl::Renderbuffer 217 return mInstance->getRenderTarget(); in getRenderTarget() 298 Image *RenderbufferStorage::getRenderTarget() in getRenderTarget() function in gl::RenderbufferStorage 377 Image *Colorbuffer::getRenderTarget() in getRenderTarget() function in gl::Colorbuffer 435 Image *DepthStencilbuffer::getRenderTarget() in getRenderTarget() function in gl::DepthStencilbuffer
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/external/deqp/modules/gles2/functional/ |
D | es2fReadPixelsTests.cpp | 215 if (m_context.getRenderTarget().getNumSamples() > 1) in iterate() 218 …8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFor… in iterate() 219 …8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFor… in iterate() 220 …8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFor… in iterate() 221 …8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFor… in iterate() 241 …const float redThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelForma… in iterate() 242 …const float greenThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFor… in iterate() 243 …const float blueThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelForm… in iterate() 244 …const float alphaThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFor… in iterate()
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D | es2fShaderBuiltinVarTests.cpp | 280 const int width = m_context.getRenderTarget().getWidth(); in iterate() 281 const int height = m_context.getRenderTarget().getHeight(); in iterate() 282 …const tcu::RGBA threshold = tcu::RGBA(1,1,1,1) + m_context.getRenderTarget().getPixelFormat().ge… in iterate() 374 const int width = m_context.getRenderTarget().getWidth(); in iterate() 375 const int height = m_context.getRenderTarget().getHeight(); in iterate() 376 …const tcu::RGBA threshold = tcu::RGBA(1,1,1,1) + m_context.getRenderTarget().getPixelFormat().ge… in iterate() 461 const int width = de::min(256, m_context.getRenderTarget().getWidth()); in iterate() 462 const int height = de::min(256, m_context.getRenderTarget().getHeight()); in iterate() 512 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width); in iterate() 513 const int viewportY = rnd.getInt(0, m_context.getRenderTarget().getHeight()-height); in iterate() [all …]
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D | es2fDitheringTests.cpp | 144 , m_renderFormat (renderCtx.getRenderTarget().getPixelFormat()) in DitheringCase() 245 const int viewportWid = de::min(m_renderCtx.getRenderTarget().getWidth(), maxViewportWid); in drawAndCheckGradient() 246 const int viewportHei = de::min(m_renderCtx.getRenderTarget().getHeight(), maxViewportHei); in drawAndCheckGradient() 247 const int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportWid); in drawAndCheckGradient() 248 const int viewportY = rnd.getInt(0, m_renderCtx.getRenderTarget().getHeight() - viewportHei); in drawAndCheckGradient() 364 const int viewportWid = de::min(m_renderCtx.getRenderTarget().getWidth(), maxViewportWid); in drawAndCheckUnicoloredQuad() 365 const int viewportHei = de::min(m_renderCtx.getRenderTarget().getHeight(), maxViewportHei); in drawAndCheckUnicoloredQuad() 366 const int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportWid); in drawAndCheckUnicoloredQuad() 367 const int viewportY = rnd.getInt(0, m_renderCtx.getRenderTarget().getHeight() - viewportHei); in drawAndCheckUnicoloredQuad()
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D | es2fTextureFormatTests.cpp | 142 …RandomViewport viewport (m_renderCtx.getRenderTarget(), m_width, m_height, deStringHash(getNam… in iterate() 145 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tc… in iterate() 193 …sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), … in iterate() 318 …RandomViewport viewport (m_renderCtx.getRenderTarget(), m_width, m_height, deStringHash(getNam… in testFace() 321 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tc… in testFace() 361 …sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), … in testFace() 452 …RandomViewport viewport (m_renderCtx.getRenderTarget(), m_texture->getRefTexture().getWidth(),… in iterate() 455 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tc… in iterate() 483 …sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), … in iterate() 563 …RandomViewport viewport (m_renderCtx.getRenderTarget(), m_texture->getRefTexture().getSize(), … in testFace() [all …]
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D | es2fRandomFragmentOpTests.cpp | 264 int width = de::min<int>(m_context.getRenderTarget().getWidth(), VIEWPORT_WIDTH); in init() 265 int height = de::min<int>(m_context.getRenderTarget().getHeight(), VIEWPORT_HEIGHT); in init() 266 bool useRGB = m_context.getRenderTarget().getPixelFormat().alphaBits == 0; in init() 296 const bool isMSAA = m_context.getRenderTarget().getNumSamples() > 1; in iterate() 302 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width); in iterate() 303 const int viewportY = rnd.getInt(0, m_context.getRenderTarget().getHeight()-height); in iterate() 360 translateState(cmd->state, refState, m_context.getRenderTarget()); in iterate() 417 tcu::PixelFormat format = m_context.getRenderTarget().getPixelFormat(); in getCompareThreshold()
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D | es2fTextureSizeTests.cpp | 122 RandomViewport viewport (m_renderCtx.getRenderTarget(), 128, 128, deStringHash(getName())); in iterate() 125 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu… in iterate() 155 …sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), … in iterate() 265 …RandomViewport viewport (m_renderCtx.getRenderTarget(), 128, 128, deStringHash(getName())+(deUi… in testFace() 268 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu… in testFace() 299 …sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), … in testFace()
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D | es2fTextureMipmapTests.cpp | 158 if (m_coordType == COORDTYPE_PROJECTED && m_renderCtx.getRenderTarget().getNumSamples() > 0) in init() 261 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), defViewportWidth, defViewportHeig… in iterate() 348 const tcu::PixelFormat& pixelFormat = m_renderCtx.getRenderTarget().getPixelFormat(); in iterate() 508 if (m_coordType == COORDTYPE_PROJECTED && m_renderCtx.getRenderTarget().getNumSamples() > 0) in init() 591 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), defViewportWidth, defViewportHeigh… in iterate() 681 lookupPrec.colorMask = getCompareMask(m_renderCtx.getRenderTarget().getPixelFormat()); in iterate() 682 …eshold = tcu::computeFixedPointThreshold(max(getBitsVec(m_renderCtx.getRenderTarget().getPixelFor… in iterate() 713 …tcu::SurfaceAccess idealDst(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), curX, … in iterate() 852 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth, levelHeight, deStringHa… in iterate() 864 …const IVec4 framebufferBits = max(getBitsVec(m_renderCtx.getRenderTarget().getPixelFormat())-2,… in iterate() [all …]
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Renderbuffer.h | 45 virtual egl::Image *getRenderTarget() = 0; 73 virtual egl::Image *getRenderTarget(); 97 virtual egl::Image *getRenderTarget() = 0; 132 egl::Image *getRenderTarget(); 162 virtual egl::Image *getRenderTarget(); 178 virtual egl::Image *getRenderTarget();
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D | Renderbuffer.cpp | 98 egl::Image *RenderbufferTexture2D::getRenderTarget() in getRenderTarget() function in es1::RenderbufferTexture2D 100 return mTexture2D->getRenderTarget(GL_TEXTURE_2D, 0); in getRenderTarget() 171 egl::Image *Renderbuffer::getRenderTarget() in getRenderTarget() function in es1::Renderbuffer 173 return mInstance->getRenderTarget(); in getRenderTarget() 338 egl::Image *Colorbuffer::getRenderTarget() in getRenderTarget() function in es1::Colorbuffer 414 egl::Image *DepthStencilbuffer::getRenderTarget() in getRenderTarget() function in es1::DepthStencilbuffer
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Renderbuffer.h | 47 virtual egl::Image *getRenderTarget() = 0; 81 virtual egl::Image *getRenderTarget(); 109 virtual egl::Image *getRenderTarget(); 141 virtual egl::Image *getRenderTarget(); 170 virtual egl::Image *getRenderTarget() = 0; 205 egl::Image *getRenderTarget(); 240 virtual egl::Image *getRenderTarget(); 256 virtual egl::Image *getRenderTarget();
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D | Renderbuffer.cpp | 98 egl::Image *RenderbufferTexture2D::getRenderTarget() in getRenderTarget() function in es2::RenderbufferTexture2D 100 return mTexture2D->getRenderTarget(GL_TEXTURE_2D, mLevel); in getRenderTarget() 170 egl::Image *RenderbufferTexture3D::getRenderTarget() in getRenderTarget() function in es2::RenderbufferTexture3D 172 return mTexture3D->getRenderTarget(mTexture3D->getTarget(), mLevel); in getRenderTarget() 243 egl::Image *RenderbufferTextureCubeMap::getRenderTarget() in getRenderTarget() function in es2::RenderbufferTextureCubeMap 245 return mTextureCubeMap->getRenderTarget(mTarget, mLevel); in getRenderTarget() 316 egl::Image *Renderbuffer::getRenderTarget() in getRenderTarget() function in es2::Renderbuffer 318 return mInstance->getRenderTarget(); in getRenderTarget() 508 egl::Image *Colorbuffer::getRenderTarget() in getRenderTarget() function in es2::Colorbuffer 608 egl::Image *DepthStencilbuffer::getRenderTarget() in getRenderTarget() function in es2::DepthStencilbuffer
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/external/deqp/modules/glshared/ |
D | glsShaderPerformanceMeasurer.cpp | 125 , m_viewportWidth (measureType == CASETYPE_VERTEX ? 32 : renderCtx.getRenderTarget().getWidth()) in ShaderPerformanceMeasurer() 126 , m_viewportHeight (measureType == CASETYPE_VERTEX ? 32 : renderCtx.getRenderTarget().getHeight()) in ShaderPerformanceMeasurer() 160 bool widthTooSmall = m_renderCtx.getRenderTarget().getWidth() < m_viewportWidth; in init() 161 bool heightTooSmall = m_renderCtx.getRenderTarget().getHeight() < m_viewportHeight; in init() 170 TCU_CHECK_INTERNAL(de::inRange(m_viewportWidth, 1, m_renderCtx.getRenderTarget().getWidth()) && in init() 171 de::inRange(m_viewportHeight, 1, m_renderCtx.getRenderTarget().getHeight())); in init() 350 DE_ASSERT(de::inRange(width, 1, m_renderCtx.getRenderTarget().getWidth()) && in setViewportSize() 351 de::inRange(height, 1, m_renderCtx.getRenderTarget().getHeight())); in setViewportSize()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderBuiltinVarTests.cpp | 297 const int width = m_context.getRenderTarget().getWidth(); in iterate() 298 const int height = m_context.getRenderTarget().getHeight(); in iterate() 299 …const tcu::RGBA threshold = tcu::RGBA(1,1,1,1) + m_context.getRenderTarget().getPixelFormat().ge… in iterate() 394 const int width = m_context.getRenderTarget().getWidth(); in iterate() 395 const int height = m_context.getRenderTarget().getHeight(); in iterate() 396 …const tcu::RGBA threshold = tcu::RGBA(1,1,1,1) + m_context.getRenderTarget().getPixelFormat().ge… in iterate() 484 const int width = de::min(256, m_context.getRenderTarget().getWidth()); in iterate() 485 const int height = de::min(256, m_context.getRenderTarget().getHeight()); in iterate() 538 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width); in iterate() 539 const int viewportY = rnd.getInt(0, m_context.getRenderTarget().getHeight()-height); in iterate() [all …]
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D | es3fDitheringTests.cpp | 144 , m_renderFormat (renderCtx.getRenderTarget().getPixelFormat()) in DitheringCase() 245 const int viewportWid = de::min(m_renderCtx.getRenderTarget().getWidth(), maxViewportWid); in drawAndCheckGradient() 246 const int viewportHei = de::min(m_renderCtx.getRenderTarget().getHeight(), maxViewportHei); in drawAndCheckGradient() 247 const int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportWid); in drawAndCheckGradient() 248 const int viewportY = rnd.getInt(0, m_renderCtx.getRenderTarget().getHeight() - viewportHei); in drawAndCheckGradient() 362 const int viewportWid = de::min(m_renderCtx.getRenderTarget().getWidth(), maxViewportWid); in drawAndCheckUnicoloredQuad() 363 const int viewportHei = de::min(m_renderCtx.getRenderTarget().getHeight(), maxViewportHei); in drawAndCheckUnicoloredQuad() 364 const int viewportX = rnd.getInt(0, m_renderCtx.getRenderTarget().getWidth() - viewportWid); in drawAndCheckUnicoloredQuad() 365 const int viewportY = rnd.getInt(0, m_renderCtx.getRenderTarget().getHeight() - viewportHei); in drawAndCheckUnicoloredQuad()
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D | es3fReadPixelsTests.cpp | 360 if (!m_useRenderBuffer && m_context.getRenderTarget().getNumSamples() > 1) in iterate() 363 …8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFor… in iterate() 364 …8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFor… in iterate() 365 …8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFor… in iterate() 366 …8)deCeilFloatToInt32(256.0f * (2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFor… in iterate() 386 …const float redThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelForma… in iterate() 387 …const float greenThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFor… in iterate() 388 …const float blueThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelForm… in iterate() 389 …const float alphaThreshold = 2.0f / (float)(1 << deMin32(m_context.getRenderTarget().getPixelFor… in iterate()
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D | es3fTextureFormatTests.cpp | 158 …RandomViewport viewport (m_renderCtx.getRenderTarget(), m_width, m_height, deStringHash(getNam… in iterate() 161 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tc… in iterate() 209 …sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), … in iterate() 348 …RandomViewport viewport (m_renderCtx.getRenderTarget(), m_width, m_height, deStringHash(getNam… in testFace() 351 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tc… in testFace() 391 …sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), … in testFace() 510 …RandomViewport viewport (m_renderCtx.getRenderTarget(), m_width, m_height, deStringHash(getNam… in testLayer() 513 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tc… in testLayer() 548 …sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), … in testLayer() 662 …RandomViewport viewport (m_renderCtx.getRenderTarget(), m_width, m_height, deStringHash(getNam… in testSlice() [all …]
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D | es3fFboStateQueryTests.cpp | 169 const bool hasColorBuffer = m_context.getRenderTarget().getPixelFormat().redBits > 0 || in test() 170 m_context.getRenderTarget().getPixelFormat().greenBits > 0 || in test() 171 m_context.getRenderTarget().getPixelFormat().blueBits > 0 || in test() 172 m_context.getRenderTarget().getPixelFormat().alphaBits > 0; in test() 182 m_context.getRenderTarget().getDepthBits() > 0, in test() 183 m_context.getRenderTarget().getStencilBits() > 0 in test() 577 m_context.getRenderTarget().getPixelFormat().redBits, in test() 578 m_context.getRenderTarget().getPixelFormat().greenBits, in test() 579 m_context.getRenderTarget().getPixelFormat().blueBits, in test() 580 m_context.getRenderTarget().getPixelFormat().alphaBits, in test() [all …]
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D | es3fRandomFragmentOpTests.cpp | 264 int width = de::min<int>(m_context.getRenderTarget().getWidth(), VIEWPORT_WIDTH); in init() 265 int height = de::min<int>(m_context.getRenderTarget().getHeight(), VIEWPORT_HEIGHT); in init() 266 bool useRGB = m_context.getRenderTarget().getPixelFormat().alphaBits == 0; in init() 296 const bool isMSAA = m_context.getRenderTarget().getNumSamples() > 1; in iterate() 302 const int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth()-width); in iterate() 303 const int viewportY = rnd.getInt(0, m_context.getRenderTarget().getHeight()-height); in iterate() 360 translateState(cmd->state, refState, m_context.getRenderTarget()); in iterate() 417 tcu::PixelFormat format = m_context.getRenderTarget().getPixelFormat(); in getCompareThreshold()
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D | es3fTextureSizeTests.cpp | 123 RandomViewport viewport (m_renderCtx.getRenderTarget(), 128, 128, deStringHash(getName())); in iterate() 126 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu… in iterate() 156 …sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), … in iterate() 266 …RandomViewport viewport (m_renderCtx.getRenderTarget(), 128, 128, deStringHash(getName())+(deUi… in testFace() 269 …tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu… in testFace() 300 …sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), … in testFace()
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperContext.hpp | 60 …virtual const tcu::RenderTarget& getRenderTarget (void) const { return m_context->getRenderTarge… in getRenderTarget() function in glu::ES3PlusWrapperContext
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/external/deqp/modules/gles3/ |
D | tes3Context.cpp | 70 const tcu::RenderTarget& Context::getRenderTarget (void) const in getRenderTarget() function in deqp::gles3::Context 72 return m_renderCtx->getRenderTarget(); in getRenderTarget()
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/external/deqp/modules/gles2/ |
D | tes2Context.cpp | 73 const tcu::RenderTarget& Context::getRenderTarget (void) const in getRenderTarget() function in deqp::gles2::Context 75 return m_renderCtx->getRenderTarget(); in getRenderTarget()
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/external/deqp/modules/gles31/ |
D | tes31Context.cpp | 86 const tcu::RenderTarget& Context::getRenderTarget (void) const in getRenderTarget() function in deqp::gles31::Context 88 return m_renderCtx->getRenderTarget(); in getRenderTarget()
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