/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | ResourceManager.cpp | 120 Renderbuffer *ResourceManager::getRenderbuffer(unsigned int handle) in getRenderbuffer() function in es1::ResourceManager 164 if(handle != 0 && !getRenderbuffer(handle)) in checkRenderbufferAllocation()
|
D | ResourceManager.h | 62 Renderbuffer *getRenderbuffer(GLuint handle);
|
D | Framebuffer.cpp | 53 buffer = context->getRenderbuffer(handle); in lookupRenderbuffer() 57 buffer = context->getTexture(handle)->getRenderbuffer(type); in lookupRenderbuffer()
|
D | Texture.h | 92 virtual Renderbuffer *getRenderbuffer(GLenum target) = 0; 164 virtual Renderbuffer *getRenderbuffer(GLenum target);
|
D | Context.cpp | 985 Renderbuffer *Context::getRenderbuffer(GLuint handle) in getRenderbuffer() function in es1::Context 987 return mResourceManager->getRenderbuffer(handle); in getRenderbuffer() 1037 mState.renderbuffer = getRenderbuffer(renderbuffer); in bindRenderbuffer() 3127 Renderbuffer *renderbuffer = getRenderbuffer(name); in validateSharedImage() 3154 es1::Renderbuffer *renderbuffer = getRenderbuffer(name); in createSharedImage()
|
D | Texture.cpp | 746 Renderbuffer *Texture2D::getRenderbuffer(GLenum target) in getRenderbuffer() function in es1::Texture2D
|
D | Context.h | 470 virtual Renderbuffer *getRenderbuffer(GLuint handle);
|
D | libGLES_CM.cpp | 203 if(renderbuffer != 0 && !context->getRenderbuffer(renderbuffer)) in BindRenderbufferOES() 1874 es1::Renderbuffer *renderbuffer = context->getRenderbuffer(context->getRenderbufferName()); in GetRenderbufferParameterivOES() 2597 es1::Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer); in IsRenderbufferOES()
|
/external/swiftshader/src/OpenGL/libGL/ |
D | Texture.h | 86 virtual Renderbuffer *getRenderbuffer(GLenum target) = 0; 146 virtual Renderbuffer *getRenderbuffer(GLenum target); 198 virtual Renderbuffer *getRenderbuffer(GLenum target);
|
D | ResourceManager.cpp | 294 Renderbuffer *ResourceManager::getRenderbuffer(unsigned int handle) in getRenderbuffer() function in gl::ResourceManager 350 if(renderbuffer != 0 && !getRenderbuffer(renderbuffer)) in checkRenderbufferAllocation()
|
D | Framebuffer.cpp | 53 buffer = context->getRenderbuffer(handle); in lookupRenderbuffer() 57 buffer = context->getTexture(handle)->getRenderbuffer(type); in lookupRenderbuffer()
|
D | ResourceManager.h | 73 Renderbuffer *getRenderbuffer(GLuint handle);
|
D | Texture.cpp | 598 Renderbuffer *Texture2D::getRenderbuffer(GLenum target) in getRenderbuffer() function in gl::Texture2D 1012 Renderbuffer *TextureCubeMap::getRenderbuffer(GLenum target) in getRenderbuffer() function in gl::TextureCubeMap
|
D | Context.cpp | 852 if(mResourceManager->getRenderbuffer(renderbuffer)) in deleteRenderbuffer() 912 Renderbuffer *Context::getRenderbuffer(GLuint handle) in getRenderbuffer() function in gl::Context 914 return mResourceManager->getRenderbuffer(handle); in getRenderbuffer() 979 mState.renderbuffer = getRenderbuffer(renderbuffer); in bindRenderbuffer()
|
D | Context.h | 646 Renderbuffer *getRenderbuffer(GLuint handle);
|
D | libGL.cpp | 2891 gl::Renderbuffer *renderbuffer = context->getRenderbuffer(context->getRenderbufferName()); in glGetRenderbufferParameteriv() 3632 gl::Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer); in glIsRenderbuffer()
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | ResourceManager.cpp | 259 Renderbuffer *ResourceManager::getRenderbuffer(unsigned int handle) in getRenderbuffer() function in es2::ResourceManager 325 if(handle != 0 && !getRenderbuffer(handle)) in checkRenderbufferAllocation()
|
D | Texture.h | 111 virtual Renderbuffer *getRenderbuffer(GLenum target, GLint level, GLint layer) = 0; 188 virtual Renderbuffer *getRenderbuffer(GLenum target, GLint level, GLint layer); 245 virtual Renderbuffer *getRenderbuffer(GLenum target, GLint level, GLint layer); 308 virtual Renderbuffer *getRenderbuffer(GLenum target, GLint level, GLint layer);
|
D | ResourceManager.h | 78 Renderbuffer *getRenderbuffer(GLuint handle);
|
D | Framebuffer.cpp | 71 buffer = context->getRenderbuffer(handle); in lookupRenderbuffer() 75 buffer = context->getTexture(handle)->getRenderbuffer(type, level, layer); in lookupRenderbuffer()
|
D | Context.cpp | 993 if(mResourceManager->getRenderbuffer(renderbuffer)) in deleteRenderbuffer() 1097 Renderbuffer *Context::getRenderbuffer(GLuint handle) const in getRenderbuffer() function in es2::Context 1099 return mResourceManager->getRenderbuffer(handle); in getRenderbuffer() 1225 mState.renderbuffer = getRenderbuffer(renderbuffer); in bindRenderbuffer() 4210 es2::Renderbuffer *renderbuffer = getRenderbuffer(name); in validateSharedImage() 4250 es2::Renderbuffer *renderbuffer = getRenderbuffer(name); in createSharedImage()
|
D | Texture.cpp | 938 Renderbuffer *Texture2D::getRenderbuffer(GLenum target, GLint level, GLint layer) in getRenderbuffer() function in es2::Texture2D 1423 Renderbuffer *TextureCubeMap::getRenderbuffer(GLenum target, GLint level, GLint layer) in getRenderbuffer() function in es2::TextureCubeMap 1908 Renderbuffer *Texture3D::getRenderbuffer(GLenum target, GLint level, GLint layer) in getRenderbuffer() function in es2::Texture3D
|
D | Context.h | 620 virtual Renderbuffer *getRenderbuffer(GLuint handle) const;
|
D | libGLESv2.cpp | 1983 if(!context->getRenderbuffer(renderbuffer)) in FramebufferRenderbuffer() 3359 es2::Renderbuffer *renderbuffer = context->getRenderbuffer(context->getRenderbufferName()); in GetRenderbufferParameteriv() 4381 es2::Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer); in IsRenderbuffer()
|