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Searched refs:getStencilbuffer (Results 1 – 25 of 30) sorted by relevance

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/external/swiftshader/src/OpenGL/libGL/
DFramebuffer.cpp167 Renderbuffer *Framebuffer::getStencilbuffer() in getStencilbuffer() function in gl::Framebuffer
206 Renderbuffer *stencilbufferObject = getStencilbuffer(); in hasStencil()
336 stencilbuffer = getStencilbuffer(); in completeness()
DFramebuffer.h56 Renderbuffer *getStencilbuffer();
DContext.cpp1439 Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer(); in getIntegerv()
1791 Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer(); in applyState()
2975 if(readFramebuffer->getStencilbuffer() && drawFramebuffer->getStencilbuffer()) in blitFramebuffer()
2978 …readFramebuffer->getStencilbuffer()->getInternalFormat() != drawFramebuffer->getStencilbuffer()->g… in blitFramebuffer()
2984 readDSBuffer = readFramebuffer->getStencilbuffer(); in blitFramebuffer()
2985 drawDSBuffer = drawFramebuffer->getStencilbuffer(); in blitFramebuffer()
/external/swiftshader/src/OpenGL/libGLES_CM/
DFramebuffer.cpp176 Renderbuffer *Framebuffer::getStencilbuffer() in getStencilbuffer() function in es1::Framebuffer
215 Renderbuffer *stencilbufferObject = getStencilbuffer(); in hasStencil()
342 stencilbuffer = getStencilbuffer(); in completeness()
DFramebuffer.h54 Renderbuffer *getStencilbuffer();
DContext.cpp1334 Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer(); in getIntegerv()
1805 Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer(); in applyState()
/external/swiftshader/src/OpenGL/libGLESv2/
DFramebuffer.cpp232 Renderbuffer *Framebuffer::getStencilbuffer() in getStencilbuffer() function in es2::Framebuffer
287 Renderbuffer *stencilbufferObject = getStencilbuffer(); in hasStencil()
425 stencilbuffer = getStencilbuffer(); in completeness()
DFramebuffer.h62 Renderbuffer *getStencilbuffer();
DContext.cpp2011 Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer(); in getIntegerv()
2795 Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer(); in applyState()
4079 if(readFramebuffer->getStencilbuffer() && drawFramebuffer->getStencilbuffer()) in blitFramebuffer()
4087 readDSBuffer = readFramebuffer->getStencilbuffer(); in blitFramebuffer()
4088 drawDSBuffer = drawFramebuffer->getStencilbuffer(); in blitFramebuffer()
/external/deqp/modules/gles3/functional/
Des3fDepthTests.cpp160 …Limits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des3fFboTestCase.cpp109 …Limits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des3fStencilTests.cpp346 …tRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des3fClippingTests.cpp521 …efContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
658 …efContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
882 …efContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
1056 …efContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
Des3fTextureUnitTests.cpp1037 …Limits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des3fFboRenderTest.cpp471 …Limits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
/external/deqp/modules/gles31/functional/
Des31fFboTestCase.cpp113 …Limits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des31fTextureSpecificationTests.cpp156 …nderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer()); in iterate()
/external/deqp/modules/gles2/functional/
Des2fDepthTests.cpp157 …Limits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des2fFboRenderTest.cpp363 deUint32 getStencilbuffer (void) const { return m_stencilbuffer; } in getStencilbuffer() function in deqp::gles2::Functional::Framebuffer
609 …Limits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
1753 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getStencilbuffer()); in render()
1939 deUint32 stencilbuf = fbo.getStencilbuffer(); in render()
Des2fStencilTests.cpp343 …tRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des2fClippingTests.cpp518 …efContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
655 …efContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
878 …efContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
1052 …efContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in testRender()
Des2fTextureUnitTests.cpp805 …Limits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); in iterate()
Des2fTextureSpecificationTests.cpp432 …nderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer()); in iterate()
/external/deqp/modules/glshared/
DglsFragOpInteractionCase.cpp432 , context (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()) in ReferenceContext()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp595 …rr::MultisamplePixelBufferAccess getStencilbuffer (void) { return rr::MultisamplePixelBufferAccess… in getStencilbuffer() function in sglr::ReferenceContextBuffers

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