Searched refs:getVertexTime (Results 1 – 3 of 3) sorted by relevance
106 …int64_t drawTime = renderer->getVertexTime(thread) + renderer->getSetupTime(thread) + renderer->ge… in Present()108 …int vertexPercentage = sw::clamp((int)(100 * renderer->getVertexTime(thread) / frameTime), 0, 100); in Present()
390 int64_t getVertexTime(int thread);
2535 int64_t Renderer::getVertexTime(int thread) in getVertexTime() function in sw::Renderer