Searched refs:glBuffer (Results 1 – 4 of 4) sorted by relevance
132 const GrGLBuffer* glBuffer = static_cast<const GrGLBuffer*>(ibuff); in bindWithIndexBuffer() local134 glBuffer->bufferID())); in bindWithIndexBuffer()
785 const GrGLBuffer* glBuffer = static_cast<const GrGLBuffer*>(transferBuffer); in onTransferPixels() local786 this->bindBuffer(kXferCpuToGpu_GrBufferType, glBuffer); in onTransferPixels()2034 const GrGLBuffer* glBuffer = static_cast<const GrGLBuffer*>(buffer); in bindBuffer() local2035 GL_CALL(BindBuffer(bufferState.fGLTarget, glBuffer->bufferID())); in bindBuffer()
43 written to buffer either using glBuffer(Sub)Data() or mapping buffer. After
120 glBuffer(Sub)Data / glUnmap) to observation of finished rendering. This combined rate of