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Searched refs:glProg (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp1297 const deUint32 glProg = program.getProgram(); in setUniformsRandom() local
1301 glUseProgram(glProg); in setUniformsRandom()
1304 const GLint boolLoc = glGetUniformLocation(glProg, "u_boolVar"); in setUniformsRandom()
1305 const GLint intLoc = glGetUniformLocation(glProg, "u_intVar"); in setUniformsRandom()
1306 const GLint floatLoc = glGetUniformLocation(glProg, "u_floatVar"); in setUniformsRandom()