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Searched refs:glSecondaryColorP3ui (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/include/GL/
Dgl_mangle.h1612 #define glSecondaryColorP3ui MANGLE(SecondaryColorP3ui) macro
Dglext.h8018 GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color);
/external/swiftshader/include/GL/
Dglext.h1645 GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color);