Searched refs:glSwizzle (Results 1 – 1 of 1) sorted by relevance
2974 GrGLenum* glSwizzle) { in get_tex_param_swizzle() argument2977 glSwizzle[i] = get_component_enum_from_char(swizzle.c_str()[i]); in get_tex_param_swizzle()3137 GrGLenum glSwizzle[4]; in bindTexelBuffer() local3138 get_tex_param_swizzle(texelConfig, this->glCaps(), glSwizzle); in bindTexelBuffer()3139 this->setTextureSwizzle(unitIdx, GR_GL_TEXTURE_BUFFER, glSwizzle); in bindTexelBuffer()