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Searched refs:glTextureRangeAPPLE (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/include/GL/
Dgl_mangle.h1790 #define glTextureRangeAPPLE MANGLE(TextureRangeAPPLE) macro
Dglext.h12076 GLAPI void APIENTRY glTextureRangeAPPLE (GLenum target, GLsizei length, const GLvoid *pointer);
/external/swiftshader/include/GL/
Dglext.h5124 GLAPI void APIENTRY glTextureRangeAPPLE (GLenum target, GLsizei length, const void *pointer);