/external/deqp/android/cts/master/src/ |
D | vk-excluded-tests.txt | 2 dEQP-VK.glsl.builtin.precision.clamp.highp_compute.* 3 dEQP-VK.glsl.builtin.precision.cos.mediump_* 4 dEQP-VK.glsl.builtin.precision.div.highp_compute.* 5 dEQP-VK.glsl.builtin.precision.max.highp_compute.* 6 dEQP-VK.glsl.builtin.precision.min.highp_compute.* 7 dEQP-VK.glsl.builtin.precision.mod.highp_compute.* 8 dEQP-VK.glsl.builtin.precision.reflect.highp_compute.vec4 9 dEQP-VK.glsl.builtin.precision.sin.mediump_compute.* 10 dEQP-VK.glsl.builtin.precision.tan.mediump_compute.* 23 dEQP-VK.glsl.texture_functions.texturegrad.isamplercube_fragment [all …]
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D | vk-waivers.txt | 13 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat 14 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_clamp_to_edge_repeat 15 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_repeat 16 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_repeat_mirrored_repeat 17 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge 18 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_mirrored_repeat_clamp_… 19 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_repeat 20 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.sparse_clamp_to_edge_repeat 21 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_repeat 22 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.sparse_repeat_mirrored_rep… [all …]
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D | vk-test-issues.txt | 2 dEQP-VK.glsl.builtin.precision.dot.highp_compute.* 3 dEQP-VK.glsl.builtin.precision.smoothstep.mediump_compute.* 4 dEQP-VK.glsl.builtin.precision.smoothstep.highp_compute.* 5 dEQP-VK.glsl.builtin.precision.atan2.mediump_compute.* 6 dEQP-VK.glsl.builtin.precision.atan2.highp_compute.* 7 dEQP-VK.glsl.builtin.precision.acosh.highp_compute.* 8 dEQP-VK.glsl.builtin.precision.atanh.highp_compute.* 9 dEQP-VK.glsl.builtin.precision.atanh.mediump_compute.* 10 dEQP-VK.glsl.builtin.precision.reflect.mediump_compute.scalar 11 dEQP-VK.glsl.builtin.precision.reflect.highp_compute.scalar [all …]
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/external/deqp/external/vulkancts/mustpass/1.0.2/src/ |
D | excluded-tests.txt | 2 dEQP-VK.glsl.builtin.precision.clamp.highp_compute.* 3 dEQP-VK.glsl.builtin.precision.cos.mediump_* 4 dEQP-VK.glsl.builtin.precision.div.highp_compute.* 5 dEQP-VK.glsl.builtin.precision.max.highp_compute.* 6 dEQP-VK.glsl.builtin.precision.min.highp_compute.* 7 dEQP-VK.glsl.builtin.precision.mod.highp_compute.* 8 dEQP-VK.glsl.builtin.precision.reflect.highp_compute.vec4 9 dEQP-VK.glsl.builtin.precision.sin.mediump_compute.* 10 dEQP-VK.glsl.builtin.precision.tan.mediump_compute.* 23 dEQP-VK.glsl.texture_functions.texturegrad.isamplercube_fragment [all …]
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D | waivers.txt | 13 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat 14 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_clamp_to_edge_repeat 15 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_repeat 16 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_repeat_mirrored_repeat 17 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge 18 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_mirrored_repeat_clamp_… 19 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_repeat 20 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.sparse_clamp_to_edge_repeat 21 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_repeat 22 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.sparse_repeat_mirrored_rep… [all …]
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D | test-issues.txt | 2 dEQP-VK.glsl.builtin.precision.dot.highp_compute.* 3 dEQP-VK.glsl.builtin.precision.smoothstep.mediump_compute.* 4 dEQP-VK.glsl.builtin.precision.smoothstep.highp_compute.* 5 dEQP-VK.glsl.builtin.precision.atan2.mediump_compute.* 6 dEQP-VK.glsl.builtin.precision.atan2.highp_compute.* 7 dEQP-VK.glsl.builtin.precision.acosh.highp_compute.* 8 dEQP-VK.glsl.builtin.precision.atanh.highp_compute.* 9 dEQP-VK.glsl.builtin.precision.atanh.mediump_compute.* 10 dEQP-VK.glsl.builtin.precision.reflect.mediump_compute.scalar 11 dEQP-VK.glsl.builtin.precision.reflect.highp_compute.scalar [all …]
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/external/deqp/external/vulkancts/mustpass/1.0.0/src/ |
D | master.txt | 61818 dEQP-VK.glsl.arrays.constructor.float3_vertex 61819 dEQP-VK.glsl.arrays.constructor.float3_fragment 61820 dEQP-VK.glsl.arrays.constructor.float4_vertex 61821 dEQP-VK.glsl.arrays.constructor.float4_fragment 61822 dEQP-VK.glsl.arrays.constructor.int3_vertex 61823 dEQP-VK.glsl.arrays.constructor.int3_fragment 61824 dEQP-VK.glsl.arrays.constructor.int4_vertex 61825 dEQP-VK.glsl.arrays.constructor.int4_fragment 61826 dEQP-VK.glsl.arrays.constructor.bool3_vertex 61827 dEQP-VK.glsl.arrays.constructor.bool3_fragment [all …]
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/external/deqp/external/vulkancts/mustpass/1.0.0/ |
D | vk-default.txt | 62870 dEQP-VK.glsl.arrays.constructor.float3_vertex 62871 dEQP-VK.glsl.arrays.constructor.float3_fragment 62872 dEQP-VK.glsl.arrays.constructor.float4_vertex 62873 dEQP-VK.glsl.arrays.constructor.float4_fragment 62874 dEQP-VK.glsl.arrays.constructor.int3_vertex 62875 dEQP-VK.glsl.arrays.constructor.int3_fragment 62876 dEQP-VK.glsl.arrays.constructor.int4_vertex 62877 dEQP-VK.glsl.arrays.constructor.int4_fragment 62878 dEQP-VK.glsl.arrays.constructor.bool3_vertex 62879 dEQP-VK.glsl.arrays.constructor.bool3_fragment [all …]
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/external/mesa3d/doxygen/ |
D | glsl.doxy | 12 INPUT = ../src/glsl/ 14 EXCLUDE = ../src/glsl/glsl_lexer.cc \ 15 ../src/glsl/glsl_parser.cc \ 16 ../src/glsl/glsl_parser.h 21 HTML_OUTPUT = glsl 38 GENERATE_TAGFILE = glsl.tag
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/external/deqp/android/cts/nyc/ |
D | vk-master.txt | 63429 dEQP-VK.glsl.arrays.constructor.float3_vertex 63430 dEQP-VK.glsl.arrays.constructor.float3_fragment 63431 dEQP-VK.glsl.arrays.constructor.float4_vertex 63432 dEQP-VK.glsl.arrays.constructor.float4_fragment 63433 dEQP-VK.glsl.arrays.constructor.int3_vertex 63434 dEQP-VK.glsl.arrays.constructor.int3_fragment 63435 dEQP-VK.glsl.arrays.constructor.int4_vertex 63436 dEQP-VK.glsl.arrays.constructor.int4_fragment 63437 dEQP-VK.glsl.arrays.constructor.bool3_vertex 63438 dEQP-VK.glsl.arrays.constructor.bool3_fragment [all …]
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/external/deqp/android/cts/nyc/src/ |
D | vk-master.txt | 62377 dEQP-VK.glsl.arrays.constructor.float3_vertex 62378 dEQP-VK.glsl.arrays.constructor.float3_fragment 62379 dEQP-VK.glsl.arrays.constructor.float4_vertex 62380 dEQP-VK.glsl.arrays.constructor.float4_fragment 62381 dEQP-VK.glsl.arrays.constructor.int3_vertex 62382 dEQP-VK.glsl.arrays.constructor.int3_fragment 62383 dEQP-VK.glsl.arrays.constructor.int4_vertex 62384 dEQP-VK.glsl.arrays.constructor.int4_fragment 62385 dEQP-VK.glsl.arrays.constructor.bool3_vertex 62386 dEQP-VK.glsl.arrays.constructor.bool3_fragment [all …]
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/external/deqp/external/vulkancts/mustpass/1.0.1/ |
D | vk-default.txt | 72634 dEQP-VK.glsl.arrays.constructor.float3_vertex 72635 dEQP-VK.glsl.arrays.constructor.float3_fragment 72636 dEQP-VK.glsl.arrays.constructor.float4_vertex 72637 dEQP-VK.glsl.arrays.constructor.float4_fragment 72638 dEQP-VK.glsl.arrays.constructor.int3_vertex 72639 dEQP-VK.glsl.arrays.constructor.int3_fragment 72640 dEQP-VK.glsl.arrays.constructor.int4_vertex 72641 dEQP-VK.glsl.arrays.constructor.int4_fragment 72642 dEQP-VK.glsl.arrays.constructor.bool3_vertex 72643 dEQP-VK.glsl.arrays.constructor.bool3_fragment [all …]
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/external/mesa3d/ |
D | Makefile.am | 33 $(MAKE) -C src/glsl/tests check 73 src/glsl/glsl_parser.cc \ 74 src/glsl/glsl_parser.h \ 75 src/glsl/glsl_lexer.cc \ 76 src/glsl/glcpp/glcpp-lex.c \ 77 src/glsl/glcpp/glcpp-parse.c \ 78 src/glsl/glcpp/glcpp-parse.h \ 97 $(MAKE) -C src/glsl glsl_parser.cc glsl_parser.h glsl_lexer.cc 98 $(MAKE) -C src/glsl/glcpp glcpp-lex.c glcpp-parse.c glcpp-parse.h
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/external/deqp/external/vulkancts/mustpass/1.0.2/ |
D | vk-default.txt | 109232 dEQP-VK.glsl.arrays.constructor.float3_vertex 109233 dEQP-VK.glsl.arrays.constructor.float3_fragment 109234 dEQP-VK.glsl.arrays.constructor.float4_vertex 109235 dEQP-VK.glsl.arrays.constructor.float4_fragment 109236 dEQP-VK.glsl.arrays.constructor.int3_vertex 109237 dEQP-VK.glsl.arrays.constructor.int3_fragment 109238 dEQP-VK.glsl.arrays.constructor.int4_vertex 109239 dEQP-VK.glsl.arrays.constructor.int4_fragment 109240 dEQP-VK.glsl.arrays.constructor.bool3_vertex 109241 dEQP-VK.glsl.arrays.constructor.bool3_fragment [all …]
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/external/deqp/android/cts/master/ |
D | vk-master.txt | 109235 dEQP-VK.glsl.arrays.constructor.float3_vertex 109236 dEQP-VK.glsl.arrays.constructor.float3_fragment 109237 dEQP-VK.glsl.arrays.constructor.float4_vertex 109238 dEQP-VK.glsl.arrays.constructor.float4_fragment 109239 dEQP-VK.glsl.arrays.constructor.int3_vertex 109240 dEQP-VK.glsl.arrays.constructor.int3_fragment 109241 dEQP-VK.glsl.arrays.constructor.int4_vertex 109242 dEQP-VK.glsl.arrays.constructor.int4_fragment 109243 dEQP-VK.glsl.arrays.constructor.bool3_vertex 109244 dEQP-VK.glsl.arrays.constructor.bool3_fragment [all …]
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/external/skia/src/gpu/gl/builders/ |
D | GrGLShaderStringBuilder.cpp | 51 SkString glsl; in GrGLCompileAndAttachShader() local 60 if (!program || !compiler.toGLSL(*program, &glsl)) { in GrGLCompileAndAttachShader() 71 glsl = sksl; in GrGLCompileAndAttachShader() 74 const char* glslChars = glsl.c_str(); in GrGLCompileAndAttachShader() 75 GrGLint glslLength = (GrGLint) glsl.size(); in GrGLCompileAndAttachShader() 112 print_source_with_line_numbers(glsl); in GrGLCompileAndAttachShader()
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/external/skia/gn/ |
D | gpu.gni | 430 "$_src/gpu/glsl/GrGLSL.cpp", 431 "$_src/gpu/glsl/GrGLSLBlend.cpp", 432 "$_src/gpu/glsl/GrGLSLBlend.h", 433 "$_src/gpu/glsl/GrGLSLColorSpaceXformHelper.h", 434 "$_src/gpu/glsl/GrGLSLFragmentProcessor.cpp", 435 "$_src/gpu/glsl/GrGLSLFragmentProcessor.h", 436 "$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp", 437 "$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.h", 438 "$_src/gpu/glsl/GrGLSLGeometryProcessor.cpp", 439 "$_src/gpu/glsl/GrGLSLGeometryProcessor.h", [all …]
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/external/mesa3d/src/glsl/ |
D | SConscript | 13 '#src/glsl', 14 '#src/glsl/glcpp', 100 glsl = env.ConvenienceLibrary( 101 target = 'glsl', 107 env.Depends(glsl, glsl_parser) 109 Export('glsl') 123 env.Prepend(LIBS = [glsl])
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/external/swiftshader/src/OpenGL/compiler/ |
D | TranslatorASM.h | 21 namespace glsl 29 TranslatorASM(glsl::Shader *shaderObject, GLenum type); 35 glsl::Shader *const shaderObject;
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/external/swiftshader/src/OpenGL/libGL/ |
D | Shader.h | 36 namespace glsl 44 class Shader : public glsl::Shader 79 static bool compareVarying(const glsl::Varying &x, const glsl::Varying &y);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Shader.h | 33 namespace glsl 41 class Shader : public glsl::Shader 76 static bool compareVarying(const glsl::Varying &x, const glsl::Varying &y);
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/external/mesa3d/src/glsl/tests/ |
D | Makefile.am | 5 -I$(top_srcdir)/src/glsl \ 29 $(top_builddir)/src/glsl/libglsl.la \ 33 ralloc_test_SOURCES = ralloc_test.cpp $(top_builddir)/src/glsl/ralloc.c
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/external/vulkan-validation-layers/demos/smoke/android/ |
D | build-and-install | 27 ( cd ..; python3 glsl-to-spirv Smoke.frag Smoke.frag.h ${glslang} ) 28 ( cd ..; python3 glsl-to-spirv Smoke.vert Smoke.vert.h ${glslang} ) 29 ( cd ..; python3 glsl-to-spirv Smoke.push_constant.vert Smoke.push_constant.vert.h ${glslang} )
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/external/skia/third_party/spirv-tools/ |
D | BUILD.gn | 35 "../externals/spirv-headers/include/spirv/1.0/extinst.glsl.std.450.grammar.json", 39 "$root_out_dir/spirv-tools/glsl.std.450.insts-1.0.inc", 44 "--extinst-glsl-grammar=" + 46 "extinst.glsl.std.450.grammar.json"), 47 "--glsl-insts-output=" + 48 rebase_path("$root_out_dir/spirv-tools/glsl.std.450.insts-1.0.inc"), 66 "extinst.glsl.std.450.grammar.json"),
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/external/mesa3d/bin/ |
D | .cherry-ignore | 35 b92900d26a54ef997f2920d6a7371bb7c9caabf8 mesa/glsl: Separate parsing logic from _mesa_get_uniform_l… 36 b4db34cc4c047427a21efb9bde03d7e125f70e55 glsl: Rename uniform_field_visitor to program_resource_vis… 37 53febac02c382fa163a9ad7280fc5f4d2707a665 glsl: Use parse_program_resource_name to parse transform f… 38 99b78337e38308480ee491493b045179f10ed579 glsl: Support transform feedback of varying structs.
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