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Searched refs:hasShader (Results 1 – 8 of 8) sorted by relevance

/external/skia/gm/
Dmodecolorfilters.cpp128 bool hasShader = nullptr == paint.getShader(); in onDraw() local
129 int paintColorCnt = hasShader ? SK_ARRAY_COUNT(alphas) : SK_ARRAY_COUNT(colors); in onDraw()
130 SkColor* paintColors = hasShader ? alphas : colors; in onDraw()
/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp217 bool hasShader (const glu::ShaderType shaderType);
224 …glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return… in get()
245 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) in hasShader() function in deqp::gles2::Functional::__anon43fcf5650111::ShaderAllocator
255 DE_ASSERT(!this->hasShader(shaderType)); in createShader()
267 DE_ASSERT(this->hasShader(shaderType)); in deleteShader()
275 DE_ASSERT(this->hasShader(shaderType)); in setSource()
302 if (shaders.hasShader(shaderType)) in logProgram()
/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp270 bool hasShader (const glu::ShaderType shaderType);
277 …glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return… in get()
298 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) in hasShader() function in deqp::gles3::Functional::__anon4e5cec070111::ShaderAllocator
308 DE_ASSERT(!this->hasShader(shaderType)); in createShader()
320 DE_ASSERT(this->hasShader(shaderType)); in deleteShader()
328 DE_ASSERT(this->hasShader(shaderType)); in setSource()
356 if (shaders.hasShader(shaderType)) in logProgram()
/external/skia/src/svg/
DSkSVGDevice.cpp407 bool hasShader = SkToBool(paint.getShader()); in addResources() local
409 if (hasClip || hasShader) { in addResources()
416 if (hasShader) { in addResources()
/external/deqp/framework/opengl/
DgluShaderProgram.hpp193 …bool hasShader (glu::ShaderType shaderType) const { return !m_shaders[shaderType].emp… in hasShader() function in glu::ShaderProgram
DgluShaderLibrary.cpp165 const bool hasShader = !spec.programs[progNdx].sources.sources[shaderStageNdx].empty(); in isValid() local
168 if (hasShader != isEnabled) in isValid()
174 if (hasShader && (usedStageMask & curStageMask) != 0) in isValid()
/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp985 …if (program->hasShader((glu::ShaderType)stage) && !program->getShaderInfo((glu::ShaderType)stage).… in execute()
1010 …if (program->hasShader((glu::ShaderType)stage) && !program->getShaderInfo((glu::ShaderType)stage).… in execute()
/external/deqp/external/vulkancts/modules/vulkan/
DvktShaderLibrary.cpp727 bool hasShader (glu::ShaderType type) const { return (m_stages & (1u << type)) != 0; } in hasShader() function in vkt::__anon9520bb000111::PipelineProgram
757 if (program.hasShader((glu::ShaderType)shaderType)) in getPipelineShaderStageCreateInfo()