Home
last modified time | relevance | path

Searched refs:have_perspective (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_state_draw.c105 boolean have_linear = FALSE, have_centroid = FALSE, have_perspective = FALSE; in si_pipe_shader_ps() local
128 have_perspective = TRUE; in si_pipe_shader_ps()
163 if (have_perspective) in si_pipe_shader_ps()
/external/mesa3d/src/gallium/drivers/r600/
Devergreen_state.c2975 boolean have_linear = FALSE, have_centroid = FALSE, have_perspective = FALSE; in evergreen_pipe_shader_ps() local
2994 have_perspective = TRUE; in evergreen_pipe_shader_ps()
3053 have_perspective = TRUE; in evergreen_pipe_shader_ps()
3056 if (!have_perspective && !have_linear) in evergreen_pipe_shader_ps()
3057 have_perspective = TRUE; in evergreen_pipe_shader_ps()
3060 S_0286CC_PERSP_GRADIENT_ENA(have_perspective) | in evergreen_pipe_shader_ps()
3077 if (have_perspective) in evergreen_pipe_shader_ps()