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/external/llvm/test/CodeGen/PowerPC/
Dfma-mutate-register-constraint.ll8 …at> undef, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 1…
9i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12…
10 …at> undef, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 1…
11i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12…
15 …vector <4 x float> undef, <4 x float> %5, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32
16 …vector <4 x float> undef, <4 x float> %6, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32
17 …float> %8, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 1…
18i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12…
21 …ector <4 x float> undef, <4 x float> %11, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32
22 …ector <4 x float> undef, <4 x float> %12, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32
[all …]
D2016-04-16-ADD8TLS.ll5 @x = external thread_local global i32, align 4
10 …il call { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32
11 …ctvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32
12 …ctvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32
13 …ctvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32
14 …ctvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32
15 …ctvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32
16 …ctvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32
17 …ctvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32
18 …ctvalue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32
[all …]
Dppc64-fastcc.ll7i32> %v1, i64 %g2, double %f2, <4 x i32> %v2, i64 %g3, double %f3, <4 x i32> %v3, i64 %g4, double …
15i32> %v1, i64 %g2, double %f2, <4 x i32> %v2, i64 %g3, double %f3, <4 x i32> %v3, i64 %g4, double …
23i32> %v1, i64 %g2, double %f2, <4 x i32> %v2, i64 %g3, double %f3, <4 x i32> %v3, i64 %g4, double …
31i32> %v1, i64 %g2, double %f2, <4 x i32> %v2, i64 %g3, double %f3, <4 x i32> %v3, i64 %g4, double …
39i32> %v1, i64 %g2, double %f2, <4 x i32> %v2, i64 %g3, double %f3, <4 x i32> %v3, i64 %g4, double …
47i32> %v1, i64 %g2, double %f2, <4 x i32> %v2, i64 %g3, double %f3, <4 x i32> %v3, i64 %g4, double …
55i32> %v1, i64 %g2, double %f2, <4 x i32> %v2, i64 %g3, double %f3, <4 x i32> %v3, i64 %g4, double …
63i32> %v1, i64 %g2, double %f2, <4 x i32> %v2, i64 %g3, double %f3, <4 x i32> %v3, i64 %g4, double …
71i32> %v1, i64 %g2, double %f2, <4 x i32> %v2, i64 %g3, double %f3, <4 x i32> %v3, i64 %g4, double …
79i32> %v1, i64 %g2, double %f2, <4 x i32> %v2, i64 %g3, double %f3, <4 x i32> %v3, i64 %g4, double …
[all …]
/external/llvm/test/CodeGen/Hexagon/
Dreg-scavenger-valid-slot.ll20 define void @foo(<16 x i32>* nocapture readnone %p) #0 {
22 …ll { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32
23 …ue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32
24 …ue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32
25 …ue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32
26 …ue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32
27 …ue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32
28 …ue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32
29 …ue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32
30 …ue { i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32
[all …]
/external/llvm/test/CodeGen/Thumb/
D2009-08-12-ConstIslandAssert.ll3 %struct.BF_KEY = type { [18 x i32], [1024 x i32] }
5 define void @BF_encrypt(i32* nocapture %data, %struct.BF_KEY* nocapture %key, i32 %encrypt) nounwin…
7 %0 = getelementptr %struct.BF_KEY, %struct.BF_KEY* %key, i32 0, i32 0, i32 0; <i32*> [#uses=2]
8 %1 = load i32, i32* %data, align 4 ; <i32> [#uses=2]
9 %2 = load i32, i32* undef, align 4 ; <i32> [#uses=2]
13 %3 = load i32, i32* %0, align 4 ; <i32> [#uses=1]
14 %4 = xor i32 %3, %1 ; <i32> [#uses=4]
15 %5 = load i32, i32* null, align 4 ; <i32> [#uses=1]
16 %6 = lshr i32 %4, 24 ; <i32> [#uses=1]
17 %7 = getelementptr %struct.BF_KEY, %struct.BF_KEY* %key, i32 0, i32 1, i32 %6; <i32*> [#uses=1]
[all …]
/external/swiftshader/third_party/LLVM/test/CodeGen/Thumb/
D2009-08-12-ConstIslandAssert.ll3 %struct.BF_KEY = type { [18 x i32], [1024 x i32] }
5 define void @BF_encrypt(i32* nocapture %data, %struct.BF_KEY* nocapture %key, i32 %encrypt) nounwin…
7 %0 = getelementptr %struct.BF_KEY* %key, i32 0, i32 0, i32 0; <i32*> [#uses=2]
8 %1 = load i32* %data, align 4 ; <i32> [#uses=2]
9 %2 = load i32* undef, align 4 ; <i32> [#uses=2]
13 %3 = load i32* %0, align 4 ; <i32> [#uses=1]
14 %4 = xor i32 %3, %1 ; <i32> [#uses=4]
15 %5 = load i32* null, align 4 ; <i32> [#uses=1]
16 %6 = lshr i32 %4, 24 ; <i32> [#uses=1]
17 %7 = getelementptr %struct.BF_KEY* %key, i32 0, i32 1, i32 %6; <i32*> [#uses=1]
[all …]
/external/swiftshader/third_party/LLVM/test/CodeGen/Generic/
D2007-05-15-InfiniteRecursion.ll4i32, i32, i32, i32 (%struct.AVCodecContext*)*, i32 (%struct.AVCodecContext*, i8*, i32, i8*)*, i32
5i32, i32, i32, i32, i32, i8*, i32, %struct.AVRational, i32, i32, i32, i32, i32, void (%struct.AVCo…
7i32], [4 x i8*], i32, i32, i64, i32, i32, i32, i32, i32, i8*, i32, i8*, [2 x [2 x i16]*], i32*, i8…
9 %struct.AVPaletteControl = type { i32, [256 x i32] }
10 %struct.AVPanScan = type { i32, i32, i32, [3 x [2 x i16]] }
11 %struct.AVRational = type { i32, i32 }
12i32)*, void (i16*, i8*, i8*, i32)*, void (i16*, i8*, i32)*, void (i16*, i8*, i32)*, void (i16*, i8…
13i32, i8*, i8*, i8*, i8*, i8*, i8*, i8*, i8*, i8*, i8*, i8*, %struct._IO_marker*, %struct.FILE*, i3…
14 %struct.GetBitContext = type { i8*, i8*, i32*, i32, i32, i32, i32 }
16i32, [4 x [2 x i32]], [4 x [2 x i32]], i8*, i8*, [2 x i8*], i8*, i32, i32*, i32*, i32, i32, i32, i…
[all …]
D2008-02-26-NegatableCrash.ll4i32, i32, i32, i32 (%struct.AVCodecContext*)*, i32 (%struct.AVCodecContext*, i8*, i32, i8*)*, i32
5i32, i32, i32, i32, i32, i8*, i32, %struct.AVRational, i32, i32, i32, i32, i32, void (%struct.AVCo…
6i32], [4 x i8*], i32, i32, i64, i32, i32, i32, i32, i32, i8*, i32, i8*, [2 x [2 x i16]*], i32*, i8…
8 %struct.AVPaletteControl = type { i32, [256 x i32] }
9 %struct.AVPanScan = type { i32, i32, i32, [3 x [2 x i16]] }
10 %struct.AVRational = type { i32, i32 }
11 %struct.RcOverride = type { i32, i32, i32, float }
13 define i32 @sonic_encode_frame(%struct.AVCodecContext* %avctx, i8* %buf, i32 %buf_size, i8* %data) {
15 switch i32 0, label %bb429 [
16 i32 0, label %bb244.preheader
[all …]
/external/llvm/test/CodeGen/Generic/
D2007-05-15-InfiniteRecursion.ll4i32, i32, i32, i32 (%struct.AVCodecContext*)*, i32 (%struct.AVCodecContext*, i8*, i32, i8*)*, i32
5i32, i32, i32, i32, i32, i8*, i32, %struct.AVRational, i32, i32, i32, i32, i32, void (%struct.AVCo…
7i32], [4 x i8*], i32, i32, i64, i32, i32, i32, i32, i32, i8*, i32, i8*, [2 x [2 x i16]*], i32*, i8…
9 %struct.AVPaletteControl = type { i32, [256 x i32] }
10 %struct.AVPanScan = type { i32, i32, i32, [3 x [2 x i16]] }
11 %struct.AVRational = type { i32, i32 }
12i32)*, void (i16*, i8*, i8*, i32)*, void (i16*, i8*, i32)*, void (i16*, i8*, i32)*, void (i16*, i8…
13i32, i8*, i8*, i8*, i8*, i8*, i8*, i8*, i8*, i8*, i8*, i8*, %struct._IO_marker*, %struct.FILE*, i3…
14 %struct.GetBitContext = type { i8*, i8*, i32*, i32, i32, i32, i32 }
16i32, [4 x [2 x i32]], [4 x [2 x i32]], i8*, i8*, [2 x i8*], i8*, i32, i32*, i32*, i32, i32, i32, i…
[all …]
D2008-02-26-NegatableCrash.ll4i32, i32, i32, i32 (%struct.AVCodecContext*)*, i32 (%struct.AVCodecContext*, i8*, i32, i8*)*, i32
5i32, i32, i32, i32, i32, i8*, i32, %struct.AVRational, i32, i32, i32, i32, i32, void (%struct.AVCo…
6i32], [4 x i8*], i32, i32, i64, i32, i32, i32, i32, i32, i8*, i32, i8*, [2 x [2 x i16]*], i32*, i8…
8 %struct.AVPaletteControl = type { i32, [256 x i32] }
9 %struct.AVPanScan = type { i32, i32, i32, [3 x [2 x i16]] }
10 %struct.AVRational = type { i32, i32 }
11 %struct.RcOverride = type { i32, i32, i32, float }
13 define i32 @sonic_encode_frame(%struct.AVCodecContext* %avctx, i8* %buf, i32 %buf_size, i8* %data) {
15 switch i32 0, label %bb429 [
16 i32 0, label %bb244.preheader
[all …]
/external/swiftshader/third_party/LLVM/test/CodeGen/X86/
D2009-03-16-SpillerBug.ll6 %struct.CAST_KEY = type { [32 x i32], i32 }
7 @CAST_S_table0 = constant [2 x i32] [i32 821772500, i32 -1616838901], align 32 ; <[2 x i32]*> [#us…
8 @CAST_S_table4 = constant [2 x i32] [i32 2127105028, i32 745436345], align 32 ; <[2 x i32]*> [#use…
9 @CAST_S_table5 = constant [2 x i32] [i32 -151351395, i32 749497569], align 32 ; <[2 x i32]*> [#use…
10 @CAST_S_table6 = constant [2 x i32] [i32 -2048901095, i32 858518887], align 32 ; <[2 x i32]*> [#us…
11 @CAST_S_table7 = constant [2 x i32] [i32 -501862387, i32 -1143078916], align 32 ; <[2 x i32]*> [#u…
12 @CAST_S_table1 = constant [2 x i32] [i32 522195092, i32 -284448933], align 32 ; <[2 x i32]*> [#use…
13 @CAST_S_table2 = constant [2 x i32] [i32 -1913667008, i32 637164959], align 32 ; <[2 x i32]*> [#us…
14 @CAST_S_table3 = constant [2 x i32] [i32 -1649212384, i32 532081118], align 32 ; <[2 x i32]*> [#us…
16 define void @CAST_set_key(%struct.CAST_KEY* nocapture %key, i32 %len, i8* nocapture %data) nounwind…
[all …]
/external/llvm/test/Transforms/DeadStoreElimination/
Dinst-limits.ll9 @x = global i32 0, align 4
12 define i32 @test_within_limit() !dbg !4 {
16 ; CHECK-NOT: store i32 1, i32* @x, align 4
17 store i32 1, i32* @x, align 4
20 %0 = bitcast i32 0 to i32
21 %1 = bitcast i32 0 to i32
22 %2 = bitcast i32 0 to i32
23 %3 = bitcast i32 0 to i32
24 %4 = bitcast i32 0 to i32
25 %5 = bitcast i32 0 to i32
[all …]
/external/llvm/test/CodeGen/Mips/
Dra-allocatable.ll3 @a0 = external global i32
4 @b0 = external global i32*
5 @a1 = external global i32
6 @b1 = external global i32*
7 @a2 = external global i32
8 @b2 = external global i32*
9 @a3 = external global i32
10 @b3 = external global i32*
11 @a4 = external global i32
12 @b4 = external global i32*
[all …]
/external/llvm/test/Instrumentation/AddressSanitizer/X86/
Dbug_11395.ll5 target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v…
8i32)*, void (i16*, i8*, i8*, i32)*, void (i16*, i8*, i32)*, void (i16*, i8*, i32)*, void (i16*, i8…
10i32, i32, i32, i32, i32, i8*, i32, %struct.AVRational, i32, i32, i32, i32, i32, void (%struct.AVCo…
13 %struct.AVRational = type { i32, i32 }
14i32], [4 x i8*], i32, i32, i64, i32, i32, i32, i32, i32, i8*, i32, i8*, [2 x [2 x i16]*], i32*, i8…
15 %struct.AVPanScan = type { i32, i32, i32, [3 x [2 x i16]] }
16i32, i32, i32, i32 (%struct.AVCodecContext*)*, i32 (%struct.AVCodecContext*, i8*, i32, i8*)*, i32
17 %struct.AVPacket = type { i64, i64, i8*, i32, i32, i32, i32, void (%struct.AVPacket*)*, i8*, i64, i…
18 %struct.RcOverride = type { i32, i32, i32, float }
19 %struct.AVPaletteControl = type { i32, [256 x i32] }
[all …]
/external/llvm/test/CodeGen/ARM/
D2007-05-14-RegScavengerAssert.ll5i32, i32, i32, i32 (%struct.AVCodecContext*)*, i32 (%struct.AVCodecContext*, i8*, i32, i8*)*, i32
6i32, i32, i32, i32, i32, i8*, i32, %struct.AVRational, i32, i32, i32, i32, i32, void (%struct.AVCo…
7i32], [4 x i8*], i32, i32, i64, i32, i32, i32, i32, i32, i8*, i32, i8*, [2 x [2 x i16]*], i32*, i8…
9 %struct.AVPaletteControl = type { i32, [256 x i32] }
10 %struct.AVPanScan = type { i32, i32, i32, [3 x [2 x i16]] }
11 %struct.AVRational = type { i32, i32 }
12 %struct.RcOverride = type { i32, i32, i32, float }
14 define i32 @decode_init(%struct.AVCodecContext* %avctx) {
23 %tmp6869 = trunc i64 %tmp68 to i32 ; <i32> [#uses=2]
24i32 asm "smull $0, $1, $2, $3 \0A\09mov $0, $0, lsr $4\0A\09add $1, $0, $1, lsl $5\0A\…
[all …]
D2008-05-19-LiveIntervalsBug.ll3 %struct.BiContextType = type { i16, i8, i32 }
4 %struct.Bitstream = type { i32, i32, i8, i32, i32, i8, i8, i32, i32, i8*, i32 }
6 %struct.DecRefPicMarking_t = type { i32, i32, i32, i32, i32, %struct.DecRefPicMarking_t* }
7 %struct.EncodingEnvironment = type { i32, i32, i32, i32, i32, i8*, i32*, i32, i32 }
8i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, float, i32, i32, i32, i32, i32, i32, i…
9i32, i32, i32, [2 x i32], i32, [8 x i32], %struct.Macroblock*, %struct.Macroblock*, i32, [2 x [4 x…
11 %struct.Picture = type { i32, i32, [100 x %struct.Slice*], i32, float, float, float }
12i32, i32, i32, i32, i32, i32, %struct.DataPartition*, %struct.MotionInfoContexts*, %struct.Texture…
16 declare i8* @calloc(i32, i32)
20 %tmp50.i.i = mul i32 0, 0 ; <i32> [#uses=2]
[all …]
/external/swiftshader/third_party/LLVM/test/CodeGen/ARM/
D2007-05-14-RegScavengerAssert.ll5i32, i32, i32, i32 (%struct.AVCodecContext*)*, i32 (%struct.AVCodecContext*, i8*, i32, i8*)*, i32
6i32, i32, i32, i32, i32, i8*, i32, %struct.AVRational, i32, i32, i32, i32, i32, void (%struct.AVCo…
7i32], [4 x i8*], i32, i32, i64, i32, i32, i32, i32, i32, i8*, i32, i8*, [2 x [2 x i16]*], i32*, i8…
9 %struct.AVPaletteControl = type { i32, [256 x i32] }
10 %struct.AVPanScan = type { i32, i32, i32, [3 x [2 x i16]] }
11 %struct.AVRational = type { i32, i32 }
12 %struct.RcOverride = type { i32, i32, i32, float }
14 define i32 @decode_init(%struct.AVCodecContext* %avctx) {
23 %tmp6869 = trunc i64 %tmp68 to i32 ; <i32> [#uses=2]
24i32 asm "smull $0, $1, $2, $3 \0A\09mov $0, $0, lsr $4\0A\09add $1, $0, $1, lsl $5\0A\…
[all …]
/external/swiftshader/third_party/LLVM/test/Transforms/IndVarSimplify/
Dlftr-other-uses.ll6 %struct.DecRefPicMarking_s = type { i32, i32, i32, i32, i32, %struct.DecRefPicMarking_s* }
7 …%struct.datapartition = type { %typedef.Bitstream*, %typedef.DecodingEnvironment, i32 (%struct.syn…
8i32, i32, i32, i32, i32*, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i3…
9 %struct.inp_par = type { [100 x i8], [100 x i8], [100 x i8], i32, i32, i32, i32, i32, i32, i32 }
10i32, i32, i32, %struct.macroblock*, %struct.macroblock*, i32, [2 x [4 x [4 x [2 x i32]]]], i32, i6…
11 …%struct.syntaxelement = type { i32, i32, i32, i32, i32, i32, i32, i32, void (i32, i32, i32*, i32*)…
12 %struct.timeb = type { i32, i16, i16, i16 }
14 %typedef.Bitstream = type { i32, i32, i32, i32, i8*, i32 }
15 %typedef.DecodingEnvironment = type { i32, i32, i32, i32, i32, i8*, i32* }
17i32, i32, i32, i32, i32, i32, i32, i32, i32, %struct.datapartition*, %typedef.MotionInfoContexts*,…
[all …]
/external/llvm/test/Transforms/IndVarSimplify/
Dlftr-other-uses.ll6 %struct.DecRefPicMarking_s = type { i32, i32, i32, i32, i32, %struct.DecRefPicMarking_s* }
7 …%struct.datapartition = type { %typedef.Bitstream*, %typedef.DecodingEnvironment, i32 (%struct.syn…
8i32, i32, i32, i32, i32*, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i3…
9 %struct.inp_par = type { [100 x i8], [100 x i8], [100 x i8], i32, i32, i32, i32, i32, i32, i32 }
10i32, i32, i32, %struct.macroblock*, %struct.macroblock*, i32, [2 x [4 x [4 x [2 x i32]]]], i32, i6…
11 …%struct.syntaxelement = type { i32, i32, i32, i32, i32, i32, i32, i32, void (i32, i32, i32*, i32*)…
12 %struct.timeb = type { i32, i16, i16, i16 }
14 %typedef.Bitstream = type { i32, i32, i32, i32, i8*, i32 }
15 %typedef.DecodingEnvironment = type { i32, i32, i32, i32, i32, i8*, i32* }
17i32, i32, i32, i32, i32, i32, i32, i32, i32, %struct.datapartition*, %typedef.MotionInfoContexts*,…
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/external/llvm/test/CodeGen/X86/
Dselectiondag-cse.ll12i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, float, i32, i32, i32, i32, i32, i32, i…
13 %1 = type { i32, i32, [100 x %2*], i32, float, float, float }
14 %2 = type { i32, i32, i32, i32, i32, i32, %3*, %6*, %8*, i32, i32*, i32*, i32*, i32, i32*, i32*, i3…
16 %4 = type { i32, i32, i8, i32, i32, i8, i8, i32, i32, i8*, i32 }
17 %5 = type { i32, i32, i32, i32, i32, i8*, i32*, i32, i32 }
21i32, i32, i32, [2 x i32], i32, [8 x i32], %9*, %9*, i32, [2 x [4 x [4 x [2 x i32]]]], [16 x i8], […
22 %10 = type { i32, i32, i32, i32, i32, %10* }
32 %tmp6 = add i32 0, 2
34 %tmp8 = trunc i208 %tmp7 to i32
35 %tmp9 = and i32 %tmp8, 65535
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Dstack-protector-vreg-to-vreg-copy.ll5 target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v…
8 @state = internal unnamed_addr global i32 0, align 4
11 define void @set_state(i32 %s) #0 {
13 store i32 %s, i32* @state, align 4
21i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0,
25i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32
28 define void @do_something(i32 %i) #0 {
31 %0 = load i32, i32* @state, align 4
32 %cmp = icmp eq i32 %0, 0
36 tail call fastcc void @send_int(i32 0)
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Dvector-shuffle-512-v32.ll11 %c = shufflevector <32 x i16> %a, <32 x i16> undef, <32 x i32> zeroinitializer
21i32> <i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i32 8, i…
31i32> <i32 2, i32 5, i32 undef, i32 undef, i32 7, i32 undef, i32 10, i32 1, i32 0, i32 5, i32 unde…
41i32> <i32 15, i32 31, i32 14, i32 22, i32 13, i32 29, i32 4, i32 28, i32 11, i32 27, i32 10, i32 2…
50i32> <i32 0, i32 32, i32 1, i32 33, i32 2, i32 34, i32 3, i32 35, i32 8, i32 40, i32 9, i32 41, i3…
59i32> <i32 4, i32 36, i32 5, i32 37, i32 6, i32 38, i32 7, i32 39, i32 12, i32 44, i32 13, i32 45,
68i32> <i32 1, i32 34, i32 3, i32 34, i32 5, i32 34, i32 7, i32 34, i32 9, i32 34, i32 11, i32 34, i…
77i32> <i32 34, i32 0, i32 34, i32 2, i32 34, i32 4, i32 34, i32 6, i32 34, i32 8, i32 34, i32 10, i…
86i32> <i32 1, i32 1, i32 0, i32 0, i32 4, i32 5, i32 6, i32 7, i32 9, i32 9, i32 8, i32 8, i32 12,
95i32> <i32 0, i32 1, i32 2, i32 3, i32 5, i32 5, i32 4, i32 4, i32 8, i32 9, i32 10, i32 11, i32 13…
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Davg.ll31 %3 = zext <4 x i8> %1 to <4 x i32>
32 %4 = zext <4 x i8> %2 to <4 x i32>
33 %5 = add nuw nsw <4 x i32> %3, <i32 1, i32 1, i32 1, i32 1>
34 %6 = add nuw nsw <4 x i32> %5, %4
35 %7 = lshr <4 x i32> %6, <i32 1, i32 1, i32 1, i32 1>
36 %8 = trunc <4 x i32> %7 to <4 x i8>
67 %3 = zext <8 x i8> %1 to <8 x i32>
68 %4 = zext <8 x i8> %2 to <8 x i32>
69 %5 = add nuw nsw <8 x i32> %3, <i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1>
70 %6 = add nuw nsw <8 x i32> %5, %4
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Dvector-shuffle-256-v32.ll19i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i…
38i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i…
57i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i…
76i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i…
95i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i…
114i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i…
133i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i…
152i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i…
171i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i…
190i32> <i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i…
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Davx2-phaddsub.ll9 …16> %y, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 16, i32 18, i32 20, i32 22, i32 8, i32 10, i32
10 …16> %y, <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 17, i32 19, i32 21, i32 23, i32 9, i32 11, i32
20 …16> %y, <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 17, i32 19, i32 21, i32 23, i32 9, i32 11, i32
21 …16> %x, <16 x i32> <i32 16, i32 18, i32 20, i32 22, i32 0, i32 2, i32 4, i32 6, i32 24, i32 26, i3…
26 define <8 x i32> @phaddd1(<8 x i32> %x, <8 x i32> %y) {
31 …%a = shufflevector <8 x i32> %x, <8 x i32> %y, <8 x i32> <i32 0, i32 2, i32 8, i32 10, i32 4, i32
32 …%b = shufflevector <8 x i32> %x, <8 x i32> %y, <8 x i32> <i32 1, i32 3, i32 9, i32 11, i32 5, i32
33 %r = add <8 x i32> %a, %b
34 ret <8 x i32> %r
37 define <8 x i32> @phaddd2(<8 x i32> %x, <8 x i32> %y) {
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