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/external/swiftshader/src/Reactor/
DNucleus.cpp6221 Value *i8x = Nucleus::createExtractElement(cast.value, 0); in Float4() local
6222 Value *f32x = Nucleus::createUIToFP(i8x, Float::getType()); in Float4()
6300 Value *i8x = Nucleus::createExtractElement(cast.value, 0); in Float4() local
6301 Value *f32x = Nucleus::createSIToFP(i8x, Float::getType()); in Float4()