Searched refs:iUnderline (Results 1 – 4 of 4) sorted by relevance
417 int32_t& iUnderline, in GetUnderline() argument419 iUnderline = 0; in GetUnderline()424 iUnderline = font.GetUnderline(); in GetUnderline()432 iUnderline = 2; in GetUnderline()434 iUnderline = 1; in GetUnderline()
31 int32_t iUnderline; variable
66 int32_t& iUnderline,
1050 m_textParser.GetUnderline(m_pTextProvider, pStyle.Get(), pTP->iUnderline, in AppendTextLine()1179 bool bNoUnderline = pPiece->iUnderline < 1 || pPiece->iUnderline > 2; in RenderPath()1191 for (int32_t i = 0; i < pPiece->iUnderline; i++) { in RenderPath()1206 for (int32_t i = 0; i < pPiece->iUnderline; i++) { in RenderPath()1268 for (int32_t i = 0; i < pPiece->iUnderline; i++) { in RenderPath()