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Searched refs:imageStorage (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLUniformHandler.cpp88 UniformInfo& imageStorage = fImageStorages.push_back(); in addImageStorage() local
89 imageStorage.fVariable.setName(mangleName); in addImageStorage()
92 imageStorage.fVariable.setType(type); in addImageStorage()
93 imageStorage.fVariable.setTypeModifier(GrShaderVar::kUniform_TypeModifier); in addImageStorage()
94 imageStorage.fVariable.setImageStorageFormat(format); in addImageStorage()
95 imageStorage.fVariable.setMemoryModel(model); in addImageStorage()
96 imageStorage.fVariable.setRestrict(restrict); in addImageStorage()
97 imageStorage.fVariable.setIOType(ioType); in addImageStorage()
98 imageStorage.fVariable.setPrecision(kHigh_GrSLPrecision); in addImageStorage()
99 imageStorage.fLocation = -1; in addImageStorage()
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/external/skia/src/gpu/
DGrProcessor.cpp144 for (const auto& imageStorage : fImageStorageAccesses) { in addPendingIOs() local
145 imageStorage->programTexture()->markPendingIO(); in addPendingIOs()
156 for (const auto& imageStorage : fImageStorageAccesses) { in removeRefs() local
157 imageStorage->programTexture()->removeRef(); in removeRefs()
168 for (const auto& imageStorage : fImageStorageAccesses) { in pendingIOComplete() local
169 imageStorage->programTexture()->pendingIOComplete(); in pendingIOComplete()
/external/skia/src/gpu/glsl/
DGrGLSLShaderBuilder.cpp174 const GrShaderVar& imageStorage = fProgramBuilder->imageStorageVariable(handle); in appendImageStorageLoad() local
175 out->appendf("imageLoad(%s, %s)", imageStorage.c_str(), coordExpr); in appendImageStorageLoad()