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Searched refs:implementsDistanceVector (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/
DGrPrimitiveProcessor.h164 virtual bool implementsDistanceVector() const { return false; } in implementsDistanceVector() function
/external/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.cpp80 if (this->fPipeline.usesDistanceVectorField() && proc.implementsDistanceVector()) { in emitAndInstallPrimProc()
202 this->primitiveProcessor().implementsDistanceVector()); in emitAndInstallFragProc()
/external/skia/src/gpu/ops/
DGrAnalyticRectOp.cpp63 bool implementsDistanceVector() const override { return true; } in implementsDistanceVector() function in RectGeometryProcessor
DGrOvalOpFactory.cpp104 bool implementsDistanceVector() const override { return !fInClipPlane; } in implementsDistanceVector() function in CircleGeometryProcessor