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Searched refs:infoLog (Results 1 – 25 of 56) sorted by relevance

123

/external/deqp/framework/opengl/
DgluShaderProgram.cpp82 m_info.infoLog.clear(); in compile()
116 std::vector<char> infoLog(infoLogLen + 3, '\0'); in compile() local
119 m_gl.getShaderInfoLog(m_shader, (int)infoLog.size() - 1, &unusedLen, &infoLog[0]); in compile()
121 if (infoLog[(int)(infoLog.size()) - 1] != '\0') in compile()
124 m_info.infoLog = std::string(&infoLog[0], infoLog.size()); in compile()
129 m_info.infoLog = std::string(&infoLog[0]); in compile()
160 std::vector<char> infoLog(infoLogLen + 3, '\0'); in getProgramInfoLog() local
163 gl.getProgramInfoLog(program, (int)infoLog.size() - 1, &unusedLen, &infoLog[0]); in getProgramInfoLog()
166 if (infoLog[(int)(infoLog.size()) - 1] != '\0') in getProgramInfoLog()
167 return std::string(&infoLog[0], infoLog.size()); in getProgramInfoLog()
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DgluShaderProgram.hpp50 std::string infoLog; //!< Compile info log. member
62 std::string infoLog; //!< Link info log. member
97 const std::string& getInfoLog (void) const { return getInfo().infoLog; } in getInfoLog()
133 const std::string& getInfoLog (void) const { return getInfo().infoLog; } in getInfoLog()
/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/
DOGLES2HelloAPI_LinuxX11.cpp476 char* infoLog = new char[infoLogLength]; in InitialiseShaders() local
477 glGetShaderInfoLog(fragmentShader, infoLogLength, &charactersWritten, infoLog); in InitialiseShaders()
480 infoLogLength>1 ? printf("%s", infoLog) : printf("Failed to compile fragment shader."); in InitialiseShaders()
482 delete[] infoLog; in InitialiseShaders()
519 char* infoLog = new char[infoLogLength]; in InitialiseShaders() local
520 glGetShaderInfoLog(vertexShader, infoLogLength, &charactersWritten, infoLog); in InitialiseShaders()
523 infoLogLength>1 ? printf("%s", infoLog) : printf("Failed to compile vertex shader."); in InitialiseShaders()
525 delete[] infoLog; in InitialiseShaders()
552 char* infoLog = new char[infoLogLength]; in InitialiseShaders() local
553 glGetProgramInfoLog(shaderProgram, infoLogLength, &charactersWritten, infoLog); in InitialiseShaders()
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DOGLES2HelloAPI_OSX.mm378 char* infoLog = new char[infoLogLength];
379 glGetShaderInfoLog(fragmentShader, infoLogLength, &charactersWritten, infoLog);
382 infoLogLength>1 ? printf("%s", infoLog) : printf("Failed to compile fragment shader.");
384 delete[] infoLog;
421 char* infoLog = new char[infoLogLength];
422 glGetShaderInfoLog(vertexShader, infoLogLength, &charactersWritten, infoLog);
425 infoLogLength>1 ? printf("%s", infoLog) : printf("Failed to compile vertex shader.");
427 delete[] infoLog;
454 char* infoLog = new char[infoLogLength];
455 glGetProgramInfoLog(shaderProgram, infoLogLength, &charactersWritten, infoLog);
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/external/swiftshader/src/OpenGL/libGLESv2/
DShader.cpp92 if(infoLog.empty()) in getInfoLogLength()
98 return infoLog.size() + 1; in getInfoLogLength()
108 if(!infoLog.empty()) in getInfoLog()
110 index = std::min(bufSize - 1, (GLsizei)infoLog.size()); in getInfoLog()
111 memcpy(infoLogOut, infoLog.c_str(), index); in getInfoLog()
191 infoLog.clear(); in clear()
231 infoLog = "GLSL ES 3.00 is not supported by OpenGL ES 2.0 contexts"; in compile()
239 infoLog += compiler->getInfoSink().info.c_str(); in compile()
240 TRACE("\n%s", infoLog.c_str()); in compile()
DShader.h56 void getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog);
79 std::string infoLog; variable
DProgram.cpp165 infoLog = 0; in Program()
2395 if(!infoLog) in appendToInfoLog()
2397 infoLog = new char[infoLength + 2]; in appendToInfoLog()
2398 strcpy(infoLog, info); in appendToInfoLog()
2399 strcpy(infoLog + infoLength, "\n"); in appendToInfoLog()
2403 size_t logLength = strlen(infoLog); in appendToInfoLog()
2405 strcpy(newLog, infoLog); in appendToInfoLog()
2409 delete[] infoLog; in appendToInfoLog()
2410 infoLog = newLog; in appendToInfoLog()
2416 if(infoLog) in resetInfoLog()
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/external/swiftshader/src/OpenGL/libGL/
DShader.cpp92 if(infoLog.empty()) in getInfoLogLength()
98 return infoLog.size() + 1; in getInfoLogLength()
108 if(!infoLog.empty()) in getInfoLog()
110 index = std::min(bufSize - 1, (GLsizei)infoLog.size()); in getInfoLog()
111 memcpy(infoLogOut, infoLog.c_str(), index); in getInfoLog()
185 infoLog.clear(); in clear()
224 infoLog = compiler->getInfoSink().info.c_str(); in compile()
225 TRACE("\n%s", infoLog.c_str()); in compile()
DProgram.cpp85 infoLog = 0; in Program()
1887 if(!infoLog) in appendToInfoLog()
1889 infoLog = new char[infoLength + 2]; in appendToInfoLog()
1890 strcpy(infoLog, info); in appendToInfoLog()
1891 strcpy(infoLog + infoLength, "\n"); in appendToInfoLog()
1895 size_t logLength = strlen(infoLog); in appendToInfoLog()
1897 strcpy(newLog, infoLog); in appendToInfoLog()
1901 delete[] infoLog; in appendToInfoLog()
1902 infoLog = newLog; in appendToInfoLog()
1908 if(infoLog) in resetInfoLog()
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DShader.h59 void getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog);
82 std::string infoLog; variable
/external/skia/bench/
DGLBench.cpp95 GrGLchar infoLog[512]; in CompileShader() local
98 GR_GL_CALL(gl, GetShaderInfoLog(shader, 512, nullptr, infoLog)); in CompileShader()
99 SkDebugf("ERROR::SHADER::COMPLIATION_FAILED: %s\n", infoLog); in CompileShader()
119 GrGLchar infoLog[512]; in CreateProgram() local
122 GR_GL_CALL(gl, GetProgramInfoLog(shaderProgram, 512, nullptr, infoLog)); in CreateProgram()
123 SkDebugf("Linker Error: %s\n", infoLog); in CreateProgram()
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dshader.c30 char *infoLog; in printShaderLog() local
32 infoLog = malloc(infoLogSize); in printShaderLog()
33 glGetShaderInfoLog(shader, infoLogSize, &infoWritten, infoLog); in printShaderLog()
34 fprintf(stderr, "Error: glCompileShader failed: %s\n", infoLog); in printShaderLog()
35 free(infoLog); in printShaderLog()
/external/deqp/external/vulkancts/framework/vulkan/
DvkSpirVAsm.cpp60 …buildInfo->infoLog = diagnostic? diagnostic->error : ""; // \todo [2015-07-13 pyry] Include debu… in assembleSpirV()
119 bool validateSpirV (size_t binarySizeInWords, const deUint32* binary, std::ostream* infoLog) in validateSpirV() argument
130 *infoLog << diagnostic->error; in validateSpirV()
DvkPrograms.cpp131 buildInfo->program.infoLog += "\n" + validationLog.str(); in buildProgram()
158 buildInfo->infoLog += "\n" + validationLog.str(); in assembleProgram()
DvkSpirVAsm.hpp41 bool validateSpirV (size_t binarySizeInWords, const deUint32* binary, std::ostream* infoLog);
DvkSpirVProgram.hpp58 std::string infoLog; member
DvkSpirVProgram.cpp33 log << tcu::TestLog::ShaderProgram(shaderInfo.compileOk , shaderInfo.infoLog) in operator <<()
/external/deqp/modules/gles2/functional/
Des2fNegativeStateApiTests.cpp188 char infoLog[128]; in init()
190 deMemset(&infoLog[0], 0, sizeof(infoLog)); in init()
193 glGetShaderInfoLog(-1, 128, &length[0], &infoLog[0]); in init()
198 glGetShaderInfoLog(program, 128, &length[0], &infoLog[0]); in init()
203 glGetShaderInfoLog(shader, -1, &length[0], &infoLog[0]); in init()
295 char infoLog[1] = { 0 }; in init()
298 glGetProgramInfoLog (-1, 1, &length[0], &infoLog[0]); in init()
303 glGetProgramInfoLog (shader, 1, &length[0], &infoLog[0]); in init()
308 glGetProgramInfoLog (program, -1, &length[0], &infoLog[0]); in init()
Des2fShaderApiTests.cpp137 info.infoLog.clear(); in queryShaderInfo()
162 std::vector<char> infoLog(infoLogLen); in queryShaderInfo() local
163 gl.getShaderInfoLog(shader, (int)infoLog.size(), &unusedLen, &infoLog[0]); in queryShaderInfo()
164 info.infoLog = std::string(&infoLog[0], infoLogLen); in queryShaderInfo()
291 … << TestLog::Shader(getLogShaderType(shader.getType()), info.source, info.compileOk, info.infoLog); in logShader()
817 if (programInfo.infoLog != reference.infoLog) in verify()
/external/eigen/unsupported/test/
Dopenglsupport.cpp60 GLchar *infoLog; in printInfoLog() local
64 infoLog = new GLchar[infologLength]; in printInfoLog()
65 glGetProgramInfoLog(objectID, infologLength, &charsWritten, infoLog); in printInfoLog()
67 std::cerr << "Shader info : \n" << infoLog << std::endl; in printInfoLog()
68 delete[] infoLog; in printInfoLog()
/external/mesa3d/src/mesa/main/
Dshaderapi.c646 GLsizei *length, GLchar *infoLog) in get_program_info_log() argument
654 _mesa_copy_string(infoLog, bufSize, length, shProg->InfoLog); in get_program_info_log()
660 GLsizei *length, GLchar *infoLog) in get_shader_info_log() argument
667 _mesa_copy_string(infoLog, bufSize, length, sh->InfoLog); in get_shader_info_log()
1153 GLcharARB * infoLog) in _mesa_GetInfoLogARB() argument
1157 get_program_info_log(ctx, object, maxLength, length, infoLog); in _mesa_GetInfoLogARB()
1160 get_shader_info_log(ctx, object, maxLength, length, infoLog); in _mesa_GetInfoLogARB()
1223 GLsizei *length, GLchar *infoLog) in _mesa_GetProgramInfoLog() argument
1226 get_program_info_log(ctx, program, bufSize, length, infoLog); in _mesa_GetProgramInfoLog()
1232 GLsizei *length, GLchar *infoLog) in _mesa_GetShaderInfoLog() argument
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Dshaderapi.h171 GLsizei *length, GLchar *infoLog);
178 GLsizei *length, GLchar *infoLog);
/external/deqp/framework/qphelper/
DqpTestLog.h217 …r (qpTestLog* log, qpShaderType type, const char* source, deBool compileOk, const char* infoLog);
221 …(qpTestLog* log, const char* name, const char* description, deBool compileOk, const char* infoLog);
/external/deqp/framework/common/
DtcuTestLog.hpp148 …void writeShader (qpShaderType type, const char* source, bool compileOk, const char* infoLog
151 …writeCompileInfo (const char* name, const char* description, bool compileOk, const char* infoLog);
307 …ogShader (qpShaderType type, const std::string& source, bool compileOk, const std::string& infoLog) in LogShader() argument
311 , m_infoLog (infoLog) in LogShader()
/external/deqp/modules/gles3/functional/
Des3fNegativeStateApiTests.cpp240 char infoLog[128] = { 0 }; in init()
243 glGetShaderInfoLog(-1, 128, &length[0], &infoLog[0]); in init()
248 glGetShaderInfoLog(program, 128, &length[0], &infoLog[0]); in init()
253 glGetShaderInfoLog(shader, -1, &length[0], &infoLog[0]); in init()
338 char infoLog[1] = { 0 }; in init()
341 glGetProgramInfoLog (-1, 1, &length[0], &infoLog[0]); in init()
346 glGetProgramInfoLog (shader, 1, &length[0], &infoLog[0]); in init()
351 glGetProgramInfoLog (program, -1, &length[0], &infoLog[0]); in init()

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